Although this editor is not up with the top of the professional pack of editors, it certainly packs a powerful punch, and should provide enough features for amateur montages, ranging from alpha manipulation, to multiple audio and video live track editing.
Due to the nature of proprietary codecs, FOSS video editors will always fall short of commercial offerings like Adobe Premiere. If I can do without those features for a project, Kdenlive gives me the best toolkit I've found for video editing.
Color grading, motion blur, lights, flares, 3D muzzle flashes, procedural fire, etc. They both work out of the box and can be heavily customized. More than 150 visual effects and more are added constantly.
Express lacks physics-driven particle simulation, the ability to import and animate 3D models, some of the more powerful plugins (such as professional denoiser and chroma key), OpenEXR export, 64-bit and GPU acceleration, 4K support and OpenFX plugin support.
The Blender particle system can at times be a little limiting and finicky (and buggy) to get working. Even if it can get most straight forward jobs done, it is far from the most advanced system and could benefit largely from advancements.
VSDC exposes a lot of information. And a good amount of that information is non-essential. That results in a slightly cluttered interface that can get in the way of actually editing the material. Similarly, some workflow conventions are dated. For example, cutting a clip needs a separate interface....