Twin stick shooter style game do not often control great with touch screens due to the lack of tactile feedback, while Pixelbite tries to mitigate this issue as much as possible, it is still a problem in some places.
The latest entry into the Geometry Wars series and the production values are pretty nice. Graphics in the game are the best they have been with newly designed levels that work in the third dimension. Overall, there is quite a lot of polish to the titles which shows over its previous endeavours.
While there are some new additional game modes in this third iteration of the series, the same "chase the high score" element is present and is still the main focus of the game. While not entirely bad in and of itself (chasing high scores), it can wear thin pretty quickly.
With the release of the Nvidia Shield set top box as well as the Nexus Player, Android TV is becoming quite popular for TV gaming. Sadly the Android TV Store does not carry all titles available in the Google Play Store, meaning the dev has to publish it there, which Activision did not do for Geomet...
Due to the high polish of the game the graphics can be demanding, in order to get the smoothest gameplay it is recommended to close all apps when playing. Higher end hardware will also obviously perform better. So sadly lower end phones will most likely not play this game very well.
Xenowork has built in Play Games feature of achievements and leaderboards. Achievements allows for the player to be rewarded for accomplishing tasks and leaderboards allows for the competition of high score in the game with friends or the world.