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WASM-4 is an open-source low-level game engine for building small games with 160x160 pixels and 4 colors using WebAssembly. "Game cartridges" are small, self-contained .wasm files that can be built with any programming language that compiles to WebAssembly, e.g. Nelua.
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LanguagesNelua, AssemblyScript, C/C++, D, Go, Nim, Odin, Rust, WAT, Zig
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Know any negative aspects of this option?