Desktop targets
Windows; OSX; Linux; HTML5Mobile targets
iOS; Android; BlackBerry; Desktop; HTML5Dev platforms
Windows; OSX; LinuxConsole targets
-VR targets
-Languages
JavaSupported languages
Java3D
YesDistributed targets
Java; WebGL2D
YesTV targets
-License
ApacheTraditional code
YesOpensource
YesPlatforms
-Graphics API
-API Support
-Popular Language Bindings
-API
-Scripting language
-Desktop targets
Windows, Mac OS X, Linux, SteamOs, HTML5Mobile targets
iOS, AndroidDev platforms
-Console targets
PlayStation 4, Xbox One, Nintendo SwitchVR targets
SteamVR/HTC Vive, Oculus Rift, OSVR, , Google VR/Daydream, Samsung Gear VRLanguages
C++, Blueprints (Visual Scripting)Supported languages
-3D
YesDistributed targets
-2D
YesTV targets
-License
-Traditional code
-Opensource
-Platforms
Windows, Mac OS X, LinuxGraphics API
DirectX Versions: 10, 11, 12(Experimental), Vulkan SM5, OpenGLAPI Support
DirectX 10, DirectX 11, Vulkan (SM5), OpenGLPopular Language Bindings
-API
-Scripting language
-Desktop targets
-Mobile targets
-Dev platforms
-Console targets
-VR targets
-Languages
-Supported languages
-3D
-Distributed targets
-2D
-TV targets
-License
-Traditional code
-Opensource
-Platforms
Windows, Linux, Mac, AndroidGraphics API
-API Support
-Popular Language Bindings
GDScript, C#, C++API
-Scripting language
-Desktop targets
Windows; OSX; Linux; Mobile targets
Windows Phone; iOS; Android; BlackBerry 10; TizenDev platforms
Windows; OSX; LinuxConsole targets
Xbox 360; Xbox One; Wii U; PlayStation 3; PlayStation 4; PlayStation Vita; Nintendo Switch; Nintendo 3DSVR targets
Oculus Rift; Gear VR; Google Daydream, Cardboard; SteamVR/HTC ViveLanguages
-Supported languages
C#, Bolt (Visual Scripting)3D
YesDistributed targets
Unity Web Player; WebGL2D
YesTV targets
Android TV; Apple TV; Samsung Smart TVLicense
-Traditional code
-Opensource
-Platforms
-Graphics API
-API Support
-Popular Language Bindings
-API
DirectX 10, DirectX 11, DirectX 12Scripting language
-Desktop targets
-Mobile targets
-Dev platforms
-Console targets
-VR targets
-Languages
-Supported languages
-3D
-Distributed targets
-2D
-TV targets
-License
-Traditional code
-Opensource
-Platforms
-Graphics API
-API Support
-Popular Language Bindings
-API
-Scripting language
-Desktop targets
Windows; OSX; LinuxMobile targets
iOS; AndroidDev platforms
Windows; OSX; LinuxConsole targets
-VR targets
-Languages
-Supported languages
C++3D
-Distributed targets
Web2D
-TV targets
-License
-Traditional code
-Opensource
-Platforms
-Graphics API
-API Support
-Popular Language Bindings
-API
-Scripting language
-Desktop targets
-Mobile targets
-Dev platforms
-Console targets
-VR targets
-Languages
-Supported languages
-3D
-Distributed targets
-2D
-TV targets
-License
-Traditional code
-Opensource
-Platforms
-Graphics API
-API Support
-Popular Language Bindings
-API
-Scripting language
-Desktop targets
-Mobile targets
-Dev platforms
-Console targets
-VR targets
-Languages
-Supported languages
-3D
-Distributed targets
-2D
-TV targets
-License
-Traditional code
-Opensource
-Platforms
-Graphics API
-API Support
-Popular Language Bindings
-API
-Scripting language
-Desktop targets
Windows; Linux; HTML5; OSXMobile targets
iOS; Android; FB Instant GamesDev platforms
Windows; Linux; OSXConsole targets
Nintendo SwitchVR targets
-Languages
LuaSupported languages
-3D
-Distributed targets
-2D
-TV targets
-License
-Traditional code
-Opensource
-Platforms
-Graphics API
-API Support
-Popular Language Bindings
-API
-Scripting language
LuaDesktop targets
-Mobile targets
-Dev platforms
-Console targets
-VR targets
-Languages
-Supported languages
-3D
-Distributed targets
-2D
-TV targets
-License
-Traditional code
-Opensource
-Platforms
-Graphics API
-API Support
-Popular Language Bindings
-API
-Scripting language
-Desktop targets
-Mobile targets
-Dev platforms
-Console targets
-VR targets
-Languages
-Supported languages
-3D
-Distributed targets
-2D
-TV targets
-License
-Traditional code
-Opensource
-Platforms
-Graphics API
-API Support
-Popular Language Bindings
-API
-Scripting language
-Desktop targets
-Mobile targets
-Dev platforms
-Console targets
-VR targets
-Languages
-Supported languages
-3D
-Distributed targets
-2D
-TV targets
-License
-Traditional code
-Opensource
-Platforms
-Graphics API
-API Support
-Popular Language Bindings
-API
-Scripting language
-Desktop targets
Windows; OSXMobile targets
iOSDev platforms
Windows; OSXConsole targets
-VR targets
-Languages
-Supported languages
-3D
-Distributed targets
-2D
-TV targets
-License
-Traditional code
-Opensource
-Platforms
-Graphics API
-API Support
-Popular Language Bindings
-API
-Scripting language
-Desktop targets
-Mobile targets
-Dev platforms
-Console targets
-VR targets
-Languages
-Supported languages
-3D
-Distributed targets
-2D
-TV targets
-License
-Traditional code
-Opensource
-Platforms
-Graphics API
-API Support
-Popular Language Bindings
-API
-Scripting language
-Desktop targets
-Mobile targets
-Dev platforms
-Console targets
-VR targets
-Languages
-Supported languages
-3D
-Distributed targets
-2D
-TV targets
-License
-Traditional code
-Opensource
-Platforms
-Graphics API
-API Support
-Popular Language Bindings
-API
-Scripting language
-Desktop targets
-Mobile targets
-Dev platforms
-Console targets
-VR targets
-Languages
-Supported languages
-3D
-Distributed targets
-2D
-TV targets
-License
-Traditional code
-Opensource
-Platforms
-Graphics API
-API Support
-Popular Language Bindings
-API
-Scripting language
-