The combat in the game could be tighter and the mechanics used in order to defeat enemies is often a bit too convoluted. At certain points enemies need to be picked up and then thrown at other ones, this is an issue as the timing can often not feel that precise, which leads to mistakes being made...
The games graphical look is quite unique in that is resembles paper craft. The whole theme of the game is to create a world for the player to play in that looks as though it was created out of construction paper.
While there are 67 tutorials to help in this area, they do not cover some of the cooler things that can be done, which means the player will be left guessing or searching out online tutorials. This also means that there is a high learning curve to creation, which is going to hold a lot of people b...
Depending on if the player wants to breeze through the game or play as a completionist changes how difficult the game can be. LBP is pretty easy to breeze through if one is not worried about getting a perfect in each level, but for those that do the difficulty is greatly ramped up.
In game tutorials and introducing the player to all the gameplay mechanics can take up to two hours. This is a large amount of time invested to finally start freely playing the game without any limits, which may not appeal to everyone.
Persona is centered around summoning "personas" in order to do battle for you (in the games turn based battles). These personas can be altered and combined, giving access to more personas to use in the game. Just this aspect alone can provide 100s of hours of gameplay. Then there is the
The puzzle elements found in the game allow for the use of the rear touch screen on the Vita. For instance there are items that can have dust brushed off of them in order to get a clear look at what they have written on them. There are also 3D objects that can be interacted with by spinning and tu...
Gravity Rush is a unique action adventure game that plays in third person. The gameplay requires the player to constantly adjust the protagonists direction of falling, which is similar to flying due to way gravity is utilized in the game.
Being a portable game, the fidelity and features of the game can be slightly lacking when compared to PC or TV consoles. This is where the game suffers some as this is mostly an open world game but has issue with draw distance and pop in, which can break the players immersion in the game.
Where in the user has their player float with no gravity, per controls in the game, to then fall towards objects. This is quite a unique gameplay element that works a bit like flying, but offers less control, which forces a bit of strategy to using the controls.
Each boss in the game looks unique as well as plays unique. A different strategy will be required for each, which keeps the player on their toes and constantly learning. This makes for a way to keep the game invigorating thanks to ever changing battle elements of the game's boss fights.
The story found within can become quite repetitive and is a bit contrived. While it is not the main focus of the game and does not detract from the gameplay too much, it can be tough to feel any reason to complete the game when it comes to finishing the story.
There are six different classes in the game that the player can choose to play with. Each with their own skill tree that allows for growth of skills through playing the game. The characters found in each class all have their own unique looks and strategies as well. Some may be slow brutes while o...
As the player progresses in each stage, each block dropped allows for points that can then be used to unlock skins and avatars. This gives incentive to keep playing the game for those that want to unlock every item in the game.