FTL: Faster Than Light is an indie space simulation roguelike game.
The gameplay consists of a top down space simulation where the player must control the crew of the craft as well as all of the resources needed to run it. Much like a roguelike game the world is randomly generated in eight different sectors of space. The goal for the layer is to make it through these sectors without dying as there are enemies that will be attacking.
Pro Morality based decisions
The game works a lot like a text adventure in a roguelike wrapper. The decisions asked of the player during this adventure can affect much of the stories plot, making for an interactive story through choices. Such choices could be telling aliens you are a god in order to potentially receive less trouble in your encounter with them, or abducting aliens in order to sell them for a profit. One choice may appeal to the player more than another, allowing you to play as a morally bankrupt space captain if you choose. All in all though this is all up to the player, which can be really fun to see what may happen.
Con Can be pretty difficult
The amount of choices to be made (many not being good ones) and the randomization of the game makes for a situation that may be too difficult for some. This is not a game that you will beat in one play session nor 10, it takes a lot of time to get in a good run that results in winning, which some people may not have patience for.