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The physics element of the game slightly bends reality, making way for a more thrilling experience where everything seems to be behaving as though there is less gravity. This means that cars can somewhat fly around if they hit one another or go up ramps. This makes for gameplay that gives the player a feeling of super abillitites in that they are no longer abiding by the laws of gravity. See More
Get the ball in the net, soccer at it's simplest. This game is physics driven, using different cars as players, making it a fast-paced and exciting game with a basic underlying objective. Being easy to understand, just about anyone can get the hang of the game after a single play session. See More
Whether you use a controller or keyboard and mouse, the controls are fairly simple. You are driving a car pushing a ball around, with forward, reverse, boost, power-slide and jump as your only real abilities to learn. The difficulty comes in learning to use these abilities to perform in air and off the wall maneuvers that will make for breath-taking replays and make the unexpected play. See More
With DLC there are quite a few cars to choose from, including the Delorean from Back to the Future. The player can create a customized car with countless possibilities, ranging from choice of paint scheme, color, paint type (gloss/flat, etc.), wheels, boost color, hat, and antenna toppers. See More
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It is possible to buy your way to more card packs but the base game is free to play and you earn in-game gold by completing 'quests' (win 2 games as a hunter, etc.) and winning standard battles which can be spent on card packs and entrance to the arena. See More
There's no significant first-turn or second-turn advantage in Hearthstone. The player going second gets an extra card from his deck as well as "The Coin", a card that gives one extra mana crystal for one turn. This subverts the advantage that would be gained otherwise by the player going first. See More