Players can choose how they play as stealth is not a prerequisite, players can run and gun if they feel like or even go around setting traps.
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Maybe not what you are looking for but keep it in your radar.
Movement is very fluid in the game and works very well, which is needed for a platformer. It is fun jumping around and there are no consequences when falling too far, so it allows for plenty of experimenting on where one can travel in a level.
The stealth aspect of the game is extremely light. Making this a poor alternative for those looking for a 2D stealth experience.
The man story can be beaten in under 3 hours, which makes for a pretty short game.
Built By the Slant team
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