Desktop targets
Windows; OSX; Linux; Mobile targets
Windows Phone; iOS; Android; BlackBerry 10; TizenDev platforms
Windows; OSX; LinuxSupported languages
C#, Bolt (Visual Scripting)Console targets
Xbox 360; Xbox One; Wii U; PlayStation 3; PlayStation 4; PlayStation Vita; Nintendo Switch; Nintendo 3DSVR targets
Oculus Rift; Gear VR; Google Daydream, Cardboard; SteamVR/HTC Vive3D
YesDistributed targets
Unity Web Player; WebGL2D
YesTV targets
Android TV; Apple TV; Samsung Smart TVAPI
DirectX 10, DirectX 11, DirectX 12License
-Languages
-Opensource
-Traditional code
-Platforms
-Graphics API
-API Support
-VR Support
-Language in Blender
-Desktop targets
Windows; OSX; Linux; HTML5Mobile targets
iOS; Android; BlackBerry; Desktop; HTML5Dev platforms
Windows; OSX; LinuxSupported languages
JavaConsole targets
-VR targets
-3D
YesDistributed targets
Java; WebGL2D
YesTV targets
-API
-License
ApacheLanguages
JavaOpensource
YesTraditional code
YesPlatforms
-Graphics API
-API Support
-VR Support
-Language in Blender
-Desktop targets
Windows; OSX; LinuxMobile targets
Android; iOSDev platforms
Windows; OSX; LinuxSupported languages
JavaConsole targets
?VR targets
Oculus Rift; HTC VIVE3D
-Distributed targets
?2D
-TV targets
?API
-License
-Languages
-Opensource
-Traditional code
-Platforms
-Graphics API
-API Support
-VR Support
-Language in Blender
-Desktop targets
Windows, Mac OS X, Linux, SteamOs, HTML5Mobile targets
iOS, AndroidDev platforms
-Supported languages
-Console targets
PlayStation 4, Xbox One, Nintendo SwitchVR targets
SteamVR/HTC Vive, Oculus Rift, OSVR, , Google VR/Daydream, Samsung Gear VR3D
YesDistributed targets
-2D
YesTV targets
-API
-License
-Languages
C++, Blueprints (Visual Scripting)Opensource
-Traditional code
-Platforms
Windows, Mac OS X, LinuxGraphics API
DirectX Versions: 10, 11, 12(Experimental), Vulkan SM5, OpenGLAPI Support
DirectX 10, DirectX 11, Vulkan (SM5), OpenGLVR Support
-Language in Blender
-Desktop targets
Windows, OSX, LinuxMobile targets
Windows Phone, iOS, AndroidDev platforms
WindowsSupported languages
C#Console targets
-VR targets
-3D
YesDistributed targets
-2D
YesTV targets
-API
Vulkan, DirectX 11, DirectX 12, OpenGLLicense
MITLanguages
C#Opensource
YesTraditional code
-Platforms
-Graphics API
-API Support
-VR Support
YesLanguage in Blender
-Desktop targets
Windows; OSX; Linux;Mobile targets
Android; iOS;Dev platforms
Windows; OSX; Linux;Supported languages
Haxe; C; C++; Rust; WebAssemblyConsole targets
all supported by khaVR targets
WebVR3D
-Distributed targets
WebGL;2D
-TV targets
-API
-License
MITLanguages
-Opensource
-Traditional code
-Platforms
-Graphics API
-API Support
-VR Support
-Language in Blender
python