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Some of the more complicated scenarios can be quite confusing, and the game is relatively slow paced, so it may not be fun for kids. It being a horror game, some of the themes (monsters, cannibalism, demonic rituals) are not appropriate for young children. See More
Arkham Horror has a lot of moving parts, its rules are difficult to follow and the gameplay itself is pretty difficult. This all adds up to a game that is very unapproachable and will take the most dedicated of players to really understand the whole concept put forth. See More
As players explore a slowly expanding board, they find clues and, occasionally, meet people who help reveal the mystery at the heart of each scenario. Then, as the scenarios draw to a close the action always picks up as you are desperately fighting the forces of evil. See More
The win condition for the game is basically to get out of the house alive. Any other scenario where one does not get out they either die or go insane, which is what plays into the immersion of this game, it is more about story and experiencing what it has to offer than "winning". See More
Depending on how many players there are, the scenario chosen and the full understanding of the game held by the players the game can often result in a non functioning experience. There are many moving parts here and they do not always congeal into a working game. See More
The base game comes with 5 scenarios that include 3 different endings each. Add to the fact that the scenario is built based on a series of multiple choice questions before setup, means no 2 games will be the same. Also there are many expansions available which with many more scenarios. See More
Like all of the Arkham Horror games this pulls in all of the familiar characters and antagonists from Lovecraft's mythos. Unlike the others however it's less about running around closing portals as fast as you can and more about investigating a single scenario in a series of pre-configured locations. It does require a sort of "DM" that the other players play against but it helps that person with the convoluted stuff and lets them enjoy the game as much as the other players. See More
Fantasy Flight has already announced and released several add-on packs that include new storylines, characters, monsters, and equipment, further broadening the depth and replayability of this game. See More
At different points along each mission players will be forced to make decisions that will affect not only that mission, but the storyline overall. This means that even playing the same scenario will have different results based on the decisions made by each player. See More
High replayability due to multiple decision points and possible endings to both individual missions and the overall scenario
Each scenario features an overarching storyline that encourages players to keep playing as they slowly uncover more and more details about the mystery that is unfolding. Each mission in a scenario is designed to reveal more and more information about the dangers players are facing while giving clues as to the nature of the mystery they are trying to solve. See More
During each Scenario players will need to complete a number of individual missions, each taking up 1 game, in order to finish the scenario. During setup for each mission they are instructed in creating an Act deck of goals to complete as well as an Agenda deck that is used as a countdown timer for the forces of evil. In order to complete the mission players will need to race to finish the tasks given by the Act deck before Agenda deck finishes counting down. This mechanic really helps make the game feel like a struggle to thwart the forces of evil before humanity is overrun. See More
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