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The story does not really stand out and is a weak point of the game, though being a side scrolling platforming shooter/brawler the story is not really integral to the gameplay itself. Shank 2 takes on some heavy storied elements but sadly does not really take advantage of them and instead tends to just go over the top, which usually just falls flat. See More
Players can go back to any completed level and play them with any of their unlocked characters. This can be done to earn more points to put into their skills in order to level each character up. While it may be a bit repetitive, it does allow the player to go back and play as much as they want, giving the game some longevity. See More
Since this is a port from the Nintendo 3DS, the screen size is not uniform to what is found on most PCs. This means there may be some letterboxing on the sides of the screen depending on what resolution one chooses to play at. luckily the secondary background for the letterboxing can be removed, as it may be distracting to some. This also means that the game is quite pixelated due to the original source material being sub HD quality. So there is a lot of pixelation, which may turn dome people off from the game. See More
The game focuses on 2D side scrolling beat em up combat, with light and powerful moves that can be easily chained together. The game also allows for quite a lot of juggling of enemies, which works great with all the chains one can make. While it may take a minute to get the timing down, once it is understood, the game offers quite a lot of brawling action. On top of this there are RPG elements where the player can constantly upgrade their players, making for a good way to keep the player interested throughout the game. See More
The translation of the game done by Atlus is top notch, the story makes sense and there is no issues with things being changed too much. The voice work is also great and quite a surprise for originally being a 3DS game as the cart sizes limit the amount of audio contained in the game. Luckily all of that voice work still remains in the PC version. See More
The game is set up for the player to be able to jump in between three different planes on each level. Fore ground, mid ground, back ground. This was done to take advantage of the 3D view that the 3DS offers. On PC though this does not work as well as the cool visual element of 3D is not there, which means it can just be a pain to hop between planes. See More
While the main story arch is not anything new (Princess and friends need to save the world), the game allows itself to have fun as it can be very silly at times. This can make for an enjoyable story for the game despite the generic plot thanks to the humor contained within. See More
Most plane switching in beat em ups requires going up and down freely, sometimes making it difficult to tell if you are lined up with enemies. Phantom Breaker makes this a bit easier as there are only two planes and switching is done with one button press, meaning you will always know what enemies you are lined up with. See More
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