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Something unique to this title is that there are boss battles every 5 stages. This requires that the player is leveled up enough to defeat them thanks to the timer in the boss battle. If the player is not at a good level, they will not be able to beat the boss in the time limit, which means there is a bit of attention that has to be payed to the game in order to make sure ones level is appropriate to advance. Basically more attention has to be payed to leveling in this game than other clickers which makes for more immersion in the game. See More
Once you get to a certain point, AdVenture Capitalist becomes much more interactive than the average clicker game. You can restart your game and receive "angel investors," which will allow you to buy certain upgrades. The Moon level in particular is one you can constantly re-start and challenge yourself on. See More
The primary goal of the game is to earn as much money as possible while doing as little as possible. Which in and of itself is quite the comment on the current capitalist system in society. Basically this boils down the system to it base form while keeping a sense of humor about it. See More
Incremental or as some know them "idle" games are not always received well by those looking for something with a bit more skill needed, basically the game will play itself at some point and from that point forward which can be pretty boring. So for those that are not interacting with the game that often (no clicking, no checking in often) it can be less of an interactive title than what some are looking for. See More
Each upgrade costs more and more cookies to purchase and each hidden upgrade is not made available until you reach the amount of cookies it costs, so no matter if you need 100 cookies to purchase a new Grandma or a trillion to purchase some other tool you will always be left feeling like you just need to reach that next milestone. See More
Most clicker games tend to not have very deep mechanics, and this is where Time Clickers shines. The player has to pay attention to where and when they click on the screen, as the clicks are position based. This means you need to pay attention to the game at all times in order to succeed. While most clickers are passive games that require little effort, Time Clickers asks of the player a bit more, which should be appealing to those looking for a clicker with more depth than the rest. See More
There are a few basic categories of resources - meat, larvae, and territory. All of the units you build and upgrade add to this base resource, which makes it easy to follow. For example, drones harvest you more meat. Queens produce drones on their own, which will in turn supply you with more meat. Once you have 1000 queens and a decent chunk of meat, you can use them to upgrade to a hive which will produce 3 queens each second, which in turn makes more drones, which each gather meat. Any upgraded units trickle down the line, and produce just the basic resource. See More
The theme of this clicker game is of course communism, where the player tries to build their empire through utilizing potatoes. While you will eventually move on from using potatoes as the main source of income, the fact that such a silly theme exists for a large portion of the game shows off the sense of humor the creators have. See More
The game originally released as a flash game on Kongregate, before getting an 'enhanced' edition release on Steam. So if you invested effort in the web version, you'd have to start over if you wanted to enjoy the extra features in the Steam release. On top of all that, the developer recently announced an adult version with NSFW content, further fragmenting the playerbase. See More
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