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The basics of the fighting system is a rock, paper, scissors mechanic where certain moves defeat others. Say if a user throws a punch at the same time another user tries a throw, the punch will win. While there are more layers to this, this is the basic way the system works, which is easy to grasp, even for those that do not often play fighting games, making this one accessible. See More
The english dub for this game is bad. Voices do not match the characters, much of the acting is over the top or just straight up unbelievable. While this can be seen as a non serious game it would have been nice to see the localization team give a bit more care to the voice acting, as is, it is pretty bad. See More
Players can push others up against walls and there are areas in each stage called danger zones that make for an area where one can fall down to another part of the stage. When in the danger zone the player in trouble also has a chance to grab their opponent, thus allowing for a way to switch situations. This all adds a level of complexity to each stage and each players tactics that can make the game more interesting over a game with static stages. See More
The PS4 and XBone version of the game has better graphics over PC as well as more content. The game was also released months late and missing online play for many more months. This speaks to what priority the devs have over the PC version, which may upset some people. See More
Dead or Alive has always had stances built into the game, unlike other series like Street Fighter where one or two characters may have a stance that can change, Dead or Alive has this for all characters, and multiple stances at that. The stances allow for different moves to be pulled off depending on which stance the character is in. This makes for a great way to mix up the gameplay as there are so many choices and moves to be pulled off. See More
While the English voice acting is pretty bad, the game does allow for players to switch to the original Japanese voice acting with English subtitles. This makes for a better experience as well as allows for those that prefer to play with the Japanese on to do so (as not all foreign games allow this). See More
Being that the game uses the DC universe as the setting, the developers choose to take full advantage of the stories found in the universe and implements them through tons of stage transitions, making for hug environments where characters can be thrown to completely different areas, all animated through cut scenes that exude character development through transition.. See More
While overall the game is animated well there are times where mid air collisions or missed frames of animation stand out as a problem. For the most part this is a slick looking game, but when animation issues arise, it definitely stands out breaking immersion. See More
The DC characters used in the game are implemented well through expositions before matches as well as design overall. Each character is believably portrayed in the game just as they are in the comics. There is much fan-service contained within as well, making for a great game for fans of the franchises used as well as for people that just enjoy good presentation. See More
Mortal Kombat X's difficulty for obtaining in game currency has been day one patched to be harder to receive in order to push players into spending more money on a game they just purchased at full price. On top of this, most reviews for the game were done before the patch which of course conveniently falsely represents the actual patched release version in the developers and publishers favor. See More
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