HITMAN is the sixth game in the series that sees a refinement of previous gameplay but changes up that delivery method as it is now episodic. This is a 3rd person spy themed game where players need to hide in plain sight in order to complete contract killings.
The game allows for players to easily hide in plain sight such as disguising oneself as a model at a show, which gives the player access to anywhere they would need to go. This is expanded upon by having a hint system that points the player in many directions of how to hide easily (for those unfam...
More so than previous games in the series, Hitman has many objects in the game that can be tampered or interacted with. But before the player can there is usually a tool that will need to be found that allows this. Which means more time spent in the level trying to find and interact with objects in
While playing single player, if the player looses connection to the games servers (through their own internet going down or the servers going down) the game will boot the player back to the start screen, meaning any advancement made in the game will be lost. To see this happen in single player is...
Emotions replaces the old system of traits. Using emotions to regulate how sims behave does feel more natural to a way a person would behave making for a more realistic feeling simulation. This allows the player to feel more immersed in the game.
Created by the same company that created Halo, this spiritual successor has the familiar feel with some refined game play and the polish and quality you'd expect. The DLC coming out with Taken King has also been good, and expand on the game quite nicely.
An MMO experience in a FPS game; Bungie has done quite well with making attaining gear and weapons enjoyable through single and multiplayer content. Taken King made the grind much less of a chore and more enjoyable as well, and made the whole leveling process better with refinements to all aspects
While stats from gear is equalized during multiplayer, perks from legendary weapons and armor give a real advantage to players who have put in more time. Not a problem that makes it unplayable, but newer players might get frustrated when skill is not the only factor.