An extra account will need to be used in order to take advantage of the cloud saving as it does not work with Googles solution to cloud saves. While this does allow for the cloud saves to work cross platform, people may not want to take the extra step to make a new account with Butterscotch Shenanigans.
Playable on Android, iOS and PC you're able to transfer the one game between multiple devices (on same or different operating systems) and take it with you anywhere you go. with a Butterscotch ID (the devs self implemented cloud save system).
For just the medium difficulty setting there is hours upon hours of content, and that's even if you don't enjoy all the side quest and just focus on the main story. Plus there are two harder difficulties to try and sometime in the near future a tool will come out, letting you build your own adventures as well as play other people's.
While Alto's Adventure isn't particularly difficult or challenging to play, the game doesn't offer unique gameplay mechanics but instead uses traditional endless runner mechanics that are present in dozens of other apps. As a result, gameplay in Alto's Adventure might come off as a bit dull.
The monetization of Alto's Adventure is treated quite differently on both ecosystems. On iOS, Alto's Adventure is a premium application with a price tag of $2.99 upfront and no in-app purchases or advertisements. On Android however, the developers have opted to go for a free-to-play route with video ads and a microtransaction for doubling the amount of coins you receive. Depending on your platform and preferences, you might prefer a premium or a free-to-pay app over the other.
A purchase of the iOS version of Alto's Adventure also entitles the buyer to a free modified Apple TV-version, optimized for the Apple TV controller and large screens.
Between the pleasant graphics, soothing music and fun gameplay, the game allows itself to be relaxing yet still remain challenging. You never get a sense that the game is too tough, which is why the player can easily jump back into play no matter how many times they fall off the board.
The game has been reported to use up a large amount of power, which results in a fast battery drainage. In comparison to other two-dimensional match-3 games, Bejeweled Stars is the most battery-intensive.
Bejeweled Stars is a free-to-play game and uses microtransactions as its business model. The player is given five lives, each time you fail to complete a level, a heart disappears. You'll have to wait until your lives are replenished. In-app purchases can offer the player more lives and vanity items. They range from $1.99 to $49.99.
Presentation and graphics are unique and good. For example, the level-design is quite stylistic but at the same time, the game has a fun and cartoon-like presentation thanks to the mascottes. It allows the game to separate itself from the competition and Stars also captures the addictive feeling of playing the original game, but on your mobile.
The gameplay mechanics in Bushido Blade mostly stay the same over the course of the game, which can grow a little on the repetitive side for some players. It's mainly attacking enemies and defending your base, without any real variation.
Bushido Blade does not offer in-app transactions that have an effect on gameplay at all. No energy system, no in-game currency and no expensive extra's. The developers have focused primarily on the gameplay itself.
The execution of the levels and overall gameplay is extremely well done and the game features easy and straightforward controls. Bushido Blade uses simple touch-commands that are registered as different attacks.
Bushido Blade offers one in-app purchase and it removes all advertisements in the game (mostly in the form of banners and video's) for $7.49. That amount is definitely above average compared to similar games in the App Store.