The Stanley Parable is an interactive walking game where the player is narrated as they navigate the game. More a comment on the state of modern gaming than a full fledged game itself. An experience if you will, with fictional story elements and some small parts of interactivity.
Gone Home is a first person interactive game where the player slowly learns the story of Sam a resident of the house.
The Long Dark is an open-world exploration and survival game that sees the player exploring the Canadian wilderness in the winter.
The Vanishing of Ethan Carter is a first person open world game that tasks the player with exploring its environments in order to solve a mystery that involves the town the player finds themselves in.
Dear Esther is a first-person exploration game by The Chinese Room.
Ether One is a first person view adventure game that focuses on exploration and see the player exploring a branched environment as well as solving puzzles.
Proteus is an immersive walking game that focuses on exploring. There are no real game mechanics to speak of and the title is more about being an experience or art.
Year Walk is an adventure game based on an old Swedish tradition called "Årsgång". The gameplay consists of the player solving puzzles as they walk for a year in an artfully drawn 2D wilderness environment.