A game where Isaac is trying to escape his mother from killing him because she heard a voice from God. The game is a top down view and is played by using just the keyboard.
Pro Great replay value
The levels in Binding of Isaac are randomly generated. They will have different layouts, monster combinations, upgrades, secrets, and bosses each time you start a new playthrough. You can even change characters to mix up the playstyle, swapping to a really fast but fragile character or a very durable but weak character. As a result, no two playthroughs will ever feel the same, allowing you to replay the game countless times without getting tired of it.
Pro Powerups combine in very unique ways
There are tons of unique power ups, and most of them interact with each other to create really interesting combinations. The main attack in the game is shooting a projectile, and modifiers on top of that stack making for really interesting attacks. For example, you can have a homing, multi, laser attack that shoots in both directions by combining multiple treasures. You can build really interesting strategies this way and that keeps the game feeling fresh.
Pro One of a kind
One of the best roguelikes out there. Difficult to beat completely and oh so very satisfying. Gazillions of unlocks, secrets, bosses, power-ups and item combinations. Limited co-op (BoIR only). The game can be genuinely terrifying and dark, especially if you take a moment to ponder what's really going on with its backstory and characters.