The dialogue of the game is very intriguing as well as voiced superbly making for a very immersive experience as far as story is concerned. It is through the care the developers took to implement such realistic writing and voice work that makes the game so intriguing and an experience to play.
Deviating from the previous two games Wild Hunt now has open world environments that are so large and detailed it can be intimidating. In comparison to other open-world games such as Skyrim the open World in The Witcher 3 is 3.5 time larger, in comparison the GTA5 The Witcher 3 is 1.5 times larger.
Most quests feel like a chore in that it is basically fetch quests in exchange for information to advance the story. While this is often a mechanic found in games to keep the gameplay long it does get tiresome.
The look of the game is very bleak and yet believable. Venturing through sewers or abandoned train tracks no only looks fantastic but is complemented with great sound effects that really make the areas shine.
When trying to sneak past guards or stealth kill them, there is no discernible pattern that hey abide by. This is made worse as trying to stealth kill may sometimes miss (even though the item used is a silent throwing knife), which alerts every guard in the are, who will now know precisely where you are. This all can be frustrating as slight mistake, even ones that can not be avoided, will be ones downfall.