Some of the ranges have obstacles which are hard to see before shooting - for example jumps over a streams, drops, or other obstacles. You can zoom out and pan around from your starting position, but you can't preview the range from the top.
The main menu isn't very intuitive, but it does look nice. After a bit of hunting you can find what you're looking for, but it could certainly be made easier.
The simple controls are easy to pick up, but hard to master. When you're playing with friends, it's a nice competitive environment with ample originality and thought put into the level design.
From rolling logs, rotating parts of the range, and super-speed convener belts, the more difficult ranges have obstacles which would be virtually impossible in real-world minigolf.
If you want to go even more interesting, you can change your golf balls out for cones, which will roll unpredictably and turns the difficulty up to 11.
The game works with a single Vive controller that is held much like a real golf club and to play one swings it just like they would a golf club, which makes for easy to understand controls.
The early holes are easy but the difficulty of the game keeps increasing and provides a really satisfying and challenging gameplay. From time to time the game introduces new type of obstacles like booster zones, rotating and spinning platforms.