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Warframes are essentially space ninjas that can move incredibly fast. Just running won't be enough, so you'll have to build momentum by sliding, jumping, and rolling. Each of these moves also help you dodge enemy attacks, while allowing you to attack. It takes a while to get used to the fast pace, but when you do, it feels incredibly satisfying. See More
At the very core, Warframe is a game that needs a lot of grinding. You'll always be grinding for new blueprints, relics, materials, credits or just leveling your existing equipment. After a while some of the mission types such as defense (where you fend of waves of enemies), will get really boring. Then it turns out the blueprint or relic is really rare and you'll probably have to repeat that mission about a hundred more times. Coupled with the fact that there's no real progression outside the Mastery Rank, some players may quickly lose interest. See More
Warframe boasts over 300 weapons, split into 3 classes: Primary, Secondary, and Melee. Primary weapons are the big guns such as assault rifles, shotguns, bows, and grenade launchers. Secondary weapons are the sidearms, usually handguns, machine pistols, and thrown weapons. The melee weapons consist of swords (even katanas), hammers, fist weapons, scythes, and others. Most of the weapons have their own unique strengths and weaknesses. For example, the Simulor is a weapon which creates small balls similar to black holes, which pull in and kill enemies. Unfortunately, the range is very short, so you'll have to predict enemy movements and place the shots carefully. Another example is the Zarr, a massive canon, which has two firing modes, allowing you to use it as a canon or a shotgun. The downside is that you'll get damaged by your own explosions, so you have to always keep distance. The weapons can also be upgraded, adding various elemental damage types such as radiation or corrosion. You can also improve other stats such as rate of fire, crit or reload speed. See More
Warframe was released in 2012 and has received a lot of improvements over the years. This includes updating the old tilesets with new textures, which has caused a lot of performance drops. The prime example would be the Earth tileset update, which caused performance drops and made it unplayable to a lot of people, even though they could play normally before it. See More
In Warframe, there are tons of weapons, both ranged and melee, that will let you fight however you like. Maybe you want to be a long-range sniper, or a massive melee beast with a huge hammer, or maybe you want to stick closer to the ninja tradition and use a sword and a bow. Whatever you prefer to play, Warframe has an option. See More
Many online titles and MMOs feature combat with poor contact physics, so it often feels like you're not actually hitting the enemies. In Warframe, hitting an enemy with a hammer will make them fly and sliding at their legs will make them trip. This makes it feel more like a single player game than an online co-op game. See More
In Warframe, you're able to play as one of the many Warframes, which are essentially character classes. You start off by choosing one of the three basic frames. Excalibur who specializes in swords and has an ability to equip an energy sword and shoot beams of energy. Volt who uses electricity to boost his damage, movement speed and attack speed. Or Mag, a frame specializing in magnetism and controlling the enemy. After that you can run missions to find plans for new ones, or purchase them with platinum (the real-money currency). There are currently more than 30 basic Warframes and their "Prime" variants, which are superior versions of the basic frames. See More
Brawlhalla offers a ranked game option if you're into competitive play. In ranked games, each player has 3 lives and you battle until one player loses all of them. Every player has an ELO rating, essentially a number that shows your rank. Winning games will raise your ELO, while losing will lower it. Every player also has two other ratings: the Matchmaking Ratio (or MMR), which is hidden from everyone, and an ELO for the character they're playing. Your MatchMaking Ratio (MMR) is a secret number that determines what other players you'll be playing, and how quickly your ELO will rise or fall with victories and defeats. The ELO for the character your playing has a distinct effect on your MMR - a character you're not as good with will place you against lower ranked people than the character you're best with. See More
Brawlhalla is a 2D fighting game where you choose a character and fight in matches that are one of the following: 1 versus 1, 2 versus 2, 4 versus 4, and 4 or 8 person free-for-alls. Every game mode has a different reason to love it, from the fierce competitive feeling of the one on one match up, or the all-out ridiculousness of an 8-man free for all, Brawlhalla has a way for everyone to have fun. See More
In game, some of the moves are completely over the top, and when you connect with them it's just so satisfying. There's not much quite like being deep into a game and pulling off a ridiculous combo that clinches the victory for you. On top of that, fighting games inherently have a lot of room for improvement, even for the top players in the world, and Brawlhalla is no exception. You can spend hours practicing your favorite characters and still want to get better. After spending all those hours practicing, it's great to put the beat down on an opponent in true Brawlhalla fashion. See More
Brawlhalla's developers have a strict "no pay to win" philosophy. There's an in-game store where you can buy things like alternate looks for your characters, new taunt and KO animations, etc., but there's no power-ups, no new mechanics, nothing that would give someone putting money into the game an edge. See More
Instead of imaginary champions and heroes, Smite derives its characters from ancient mythological gods from around the world. The roster currently consists of 92 gods from the Norse, Hindu, Greek, Roman, Mayan, Egyptian, Chinese, Celtic, and Japanese mythologies. See More
Your camera is locked behind your character, so you won't have an overhead view or be able to view the entire battlefield like in most MOBAs. This makes communication much more important since you can only react to what happens in your line of sight. Without proper communication you won't be able to set up regular plays you could do in most MOBAs. See More
Smite has 6 game modes and all of them are extremely popular: Arena. A 5v5 death match, no lanes or objectives. Arena is best for people who prefer intense combat over strategy. Good for impatient but independent players. Joust. A 3v3 mode, with a single lane and monsters camps on one side, and an objective lair on the other side. Surprisingly focused on teamwork, despite small teams. Everyone has a role to fill, and learning how to adjust your play for your two teammates is half the battle. Conquest. The typical 5v5 mode, three lanes, jungle, towers, objectives. Conquest is the standard MOBA game mode, requiring lots of communication. Siege. A 4v4 objective push map slightly similar to Joust, but instead of small skirmishes it has massive battles. Two lanes definitely add chaos to the mix. Assault. A 5v5 ARAM (All Random All Mid) mode where everyone gets a random hero and has to fight on a single lane. You'll often get unevenly balanced teams but nobody ever gets upset because of the sheer fun of the game mode. Clash. A 5v5 mix between Conquest and Arena modes. Additionally, there's the Match of the Day (MOTD) feature. It takes a random game mode each day and gives it a twist. This includes having no ability cooldowns, not being allowed to use basic attacks, being able to character swap and more, which can sometimes be a lot more fun than the regular game modes. See More
You get five free gods of every role at the start to help you learn the role you want. You can learn the game basics and mechanics in the Practice mode and the Jungle Practice map where all gods are available for you to try and experiment with. The community is also friendly to new players. You won't have a hard time adjusting to SMITE's mechanics and gameplay. See More
PlanetSide 2 has pay to win mechanics meant to coerce players into paying for equipment to avoid the extremely long grind it takes to earn anything in game. A brand new player with a deep wallet can customize their gear to their prefered playstyle giving them an advantage over those that opt not to pay. See More
Users can select where they want to respawn after death. There are even vehicles that provide new spawn points on the map that players can drive and leave. This creates a great element of strategy on where to place spawn points when attacking certain targets. See More
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