Don't Make Me Think
Originally written in 2000, Don't Make Me Think is one of the original books on web design and usability. Although it's been around for a while, the goals and lessons of...
The Design of Everyday Things
A timeless book, The Design of Everyday Things explores the fundamental principles behind all design, and how to understand the psychology behind how we use things, and why they...
The Elements of Typographic Style
The primary form of communication on the web is through text which makes typography one of the most important aspects to design for. The Elements of Typographic Style will help y...
In Designing Interactions, Bill Moggridge, award-winning designer of the first laptop computer and founder of design firm IDEO, explores the history of interaction design, and the
Grid Systems in Graphic Design
This book provides a great introduction to understanding how grids work, both in theory, and in practice. Written by Josef Muller-Brockmann, an authority on the subject, Grid Sys...
Encyclopedia of Human-Computer Interaction
A Magnum Opus written by 100+ leading designers, bestselling authors and Ivy League professors. The textbooks are assembled in a gigantic 4000+ page encyclopedia covering the des...
About Face: The Essentials of Interaction Design
You’ll learn the principles of good product behavior and gain an understanding of Cooper’s Goal-Directed Design method, which involves everything from conducting user research to...
The Humane Interface: New Directions for Designing Interactive Systems
Jeff Raskin's is one of the pioneers of usability and user testing. This book gives interesting anecdotes on old forgotten system and why they worked as they did.