When comparing Bloodborne vs Uncharted 4: A Thief’s End, the Slant community recommends Bloodborne for most people. In the question“What are the best co-op games for PS4?” Bloodborne is ranked 22nd while Uncharted 4: A Thief’s End is ranked 24th. The most important reason people chose Bloodborne is:
In the world of Bloodborne you're never safe. Each location is filled with fast and ruthless enemies that will constantly try to kill you. It can be infected humans, werewolves, and even demonic beasts. You'll have to constantly attack and dodge at a very fast pace, and losing focus for even a second means you'll die. It's the type of combat where you'll steadily improve with practice, making it feel rewarding when you get the hang of it.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Frantic combat
In the world of Bloodborne you're never safe. Each location is filled with fast and ruthless enemies that will constantly try to kill you. It can be infected humans, werewolves, and even demonic beasts. You'll have to constantly attack and dodge at a very fast pace, and losing focus for even a second means you'll die. It's the type of combat where you'll steadily improve with practice, making it feel rewarding when you get the hang of it.
Pro Excellent world design
This game takes place in a Gothic, Victorian era (1800s Europe) inspired city. The buildings are dark and tall, instilling in you a sense of awe and fear.
The environments are very detailed, reminding you it was a thriving city before all went wrong.
All of these elements fit the Lovecraftian horror theme really well.
Pro Great bosses
Bosses in most games nowadays hardly ever give the player any challenge. Bloodborne is an exception, with bosses being a test of focus and skill.
You'll have to constantly move around, attack openings, read tells to dodge attacks, and choose proper positioning. Beating one of these beasts after a long and exhausting struggle is extremely satisfying.
Pro Excellent character development
Uncharted 4 features some of the best character development in a game. The motivations, actions, and growth of your character is believable. This is achieved thanks to amazing voice acting and excellent writing. The conclusion to your character's story arc is especially satisfying.
Pro Exciting exploration
Uncharted 4 brings you to many locations and each one is very beautiful and filled with mystery. A calming beach, a vast Savannah, a snowy mountain, ancient ruins, and lost temples among many others. It's really exhilarating to see where you'll be going next in search of treasures.
Pro Decent stealth gameplay
Uncharted 4 stealth mechanics feel very good, even though you can't lure enemies or drag their bodies. If you're patient enough you can avoid an open confrontation in most levels. This is a really refreshing change of pace in the Uncharted series, which is known for its non-stop action.
Pro Great multiplayer
The shooting feels great, the movements feel really fluid, but most importantly – the multiplayer is well-balanced. When you win, you know it's because you/your team played well. When you lose you'll understand that the enemy was better. It doesn't devolve into players constantly spamming overpowered setups or abilities, making it a fair, action-packed, and fun experience.
Pro Multiplayer plays at 60fps
The multiplayer has had the resolution dropped to 900p in order to get a smooth 60fps for competitive play. While it would be nice to have a full HD resolution, smooth gameplay is important when playing competitively.
Cons
Con Incredibly frustrating at times
You'll most likely die a lot, especially while you're still getting used to the game. It can happen on both regular enemies and bosses, with the latter being a lot more frustrating. Dying at a boss means you have to fight your way back to the boss room. If you're too agitated you might even die without reaching that boss again, which adds even more to the frustration. This pattern will repeat many times over the course of the game.
Con Framerate pacing issues
The game engine often produces two unique frames followed by two duplicates instead of one after another. This makes it seem like there are frame-rate drops even though the game runs at a stable 30 fps. The gameplay doesn't feel smooth because of it, which can be quite distracting.
Con troublesome driving controls
The camera would spend in different directions. It would sometime go all the way around in a circle. I felt like I had to stop and go. So I could fix the camera to where I could see where I was going.
Con Troublesome controls at times
The cover system is a bit wonky at times, causing you to take cover at the wrong places. There are also some issue with platforming, causing your character to grab the wrong ledges occasionally. While both of these don't happen too often, it can cause some frustration during hectic moments.
Con Last act feels drawn out
The last third of the game can be quite repetitive, tasking the player with the same objectives over and over again. The feeling that this was done to extend the gameplay is difficult to ignore.