When comparing Tearaway vs Thomas Was Alone, the Slant community recommends Thomas Was Alone for most people. In the question“What are the best PS Vita games?” Thomas Was Alone is ranked 4th while Tearaway is ranked 11th. The most important reason people chose Thomas Was Alone is:
What really drives the well crafted story home is the wonderful narration done by British filmmaker, comedian, writer, actor, and presenter of radio and television, Danny Wallace. Not many indie small budget games receive the polish this game has in their voice acting, which really adds to the experience when playing the game.
Specs
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Pros
Pro It displays the Vita's features well
Tearaway uses a lot of the Vita's features, from the camera to the rear touch pad to get you through the story, but it's not so much that it gets tedious.
Pro Art design are phenomenal
The games graphical look is quite unique in that is resembles paper craft. The whole theme of the game is to create a world for the player to play in that looks as though it was created out of construction paper.
Pro Enjoyable professional narration
What really drives the well crafted story home is the wonderful narration done by British filmmaker, comedian, writer, actor, and presenter of radio and television, Danny Wallace. Not many indie small budget games receive the polish this game has in their voice acting, which really adds to the experience when playing the game.
Pro Great story
For what is a pretty simplistic looking game, Thomas Was Alone offers a truly great story that actually gets the player to care about what are basically squares and rectangles.
Pro Polished ethereal soundtrack
Haunting guitar strums mixed with beautiful piano chords and bits of chiptune creates a very fitting soundtrack that allows for an experience of polish not often found.
Pro SImple, peaceful gameplay
Gameplay is introduced at a relaxed rate, and is never frustrating or off-putting. It's not big on challenge, but does require some thinking. Everything is solvable, new techniques are introduced as they are needed for the story, and the whole thing just radiates relaxation and love.
Cons
Con Combat is not that refined
The combat in the game could be tighter and the mechanics used in order to defeat enemies is often a bit too convoluted. At certain points enemies need to be picked up and then thrown at other ones, this is an issue as the timing can often not feel that precise, which leads to mistakes being made too easily.
Con Short
The gameplay only lasts about 3 or 4 hours.
Con Some puzzles can be difficult
Here an there are a few really tough puzzles in the game which can be frustrating, luckily they are few and far between as the gameplay does not tend to repeat itself too often.