When comparing Dragon's Crown vs Tales of Berseria, the Slant community recommends Tales of Berseria for most people. In the question“What are the best co-op games with the depth of a single player RPG?” Tales of Berseria is ranked 4th while Dragon's Crown is ranked 5th. The most important reason people chose Tales of Berseria is:
The game has a bare minimum of 50 hours of play in it. That doesn't include side quests, delving into character development, etc.
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Pros
Pro Good selection of characters to choose from
There are six different classes in the game that the player can choose to play with. Each with their own skill tree that allows for growth of skills through playing the game. The characters found in each class all have their own unique looks and strategies as well. Some may be slow brutes while others are quick and nimble magicians. This way each feels different from the other but also allows for a good amount of growth.
Pro Huge amount of content and gameplay
The game has a bare minimum of 50 hours of play in it. That doesn't include side quests, delving into character development, etc.
Pro Combat choices are completely up to you, thanks to a unique battle system
Tales games have always used what Namco calls the "linear motion battle system," a real-time, 2D battle engine that lets you move around the field and attack foes at will. Tales of Berseria uses an expanded version of this system that's fast, fun, and easy to master.
Pro A darker, more mature storyline than the rest of the series
The Tales series is generally bright and cheery, but this particular title explores the darkest parts of the human heart. For example: the main character, Velvet Crowe, is hell-bent on brutal, bloody vengeance, and that is the main driving force behind the plot.
It explores these themes very well, and overall is a great addition to the series.
Cons
Con Boring repetitive story
The story found within can become quite repetitive and is a bit contrived. While it is not the main focus of the game and does not detract from the gameplay too much, it can be tough to feel any reason to complete the game when it comes to finishing the story.
Con Equipment system can feel tedious
In Tales of Berseria weapons and armor give you permanent skills if you master them. This leads to a situation where you're constantly swapping to new equipment to get new skills while cycling the equipment between party members so everyone masters it. There's quite a bit of micromanagement involved, so after doing this for over a dozen of hours, it can feel incredibly repetitive. There's the option of not doing it, but it can make the game more difficult, especially on the highest difficulties.