When comparing Persona 4 Golden vs The Witcher 3: Wild Hunt, the Slant community recommends The Witcher 3: Wild Hunt for most people. In the question“What is the best RPG where you can totally get lost in the story?” The Witcher 3: Wild Hunt is ranked 1st while Persona 4 Golden is ranked 3rd. The most important reason people chose The Witcher 3: Wild Hunt is:
The Witcher 3: Wild Hunt tells a deep and intricate story about the main character, Geralt, on his long journey to find his adoptive daughter, Ciri, who's on the run from the evil, supernatural warlords of the Wild Hunt. You spend the game following various leads on Ciri's whereabouts, meeting up with old friends, former lovers, powerful politicians, and all sorts of people from many walks of life. These characters usually want something in exchange for giving Geralt the information he wants, leading you down some unexpected and eye-opening paths as you learn more about who they are, how they met Ciri, and how she helped them grow as people, letting you form a bond with her through these thought-provoking tales. And as Geralt either helps or hurts these people himself, he inevitably impacts their lives in even more ways. Aside from the main story, there are also two great expansions: Hearts of Stone, and Blood and Wine, both of which offer their own amazing narratives with hours and hours of content. Hearts of Stone has you get involved with a shady, all-powerful manipulator who gives Geralt a series of seemingly impossible tasks, while Blood and Wine lets you explore the rolling hills of the wine-loving country of Touissant, with all the political intrigue surrounding the Duchess there. The Witcher 3's story has so much to offer, easily keeping you hooked for well over a hundred hours as you play and replay the base game and the excellent expansions.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Intriguing story about helping your friends conquer their "Shadow" selves
With the supernatural murder mystery that overtakes the town of Inaba, the friends you make are each forced to face their dark sides, or their Shadows. These are the parts of their personalities that they don't want to accept, such as one character's disdain toward her friend for being more comfortable with boys, and another's fixation on her audience's voyeuristic obsession over her body as a sexual object. Some of the themes can get quite heavy, but they're all intriguing in their own ways, showing how the group of friends encourage each other to accept their dark sides and push forward as a unified group.
Pro You get to collect and control many types of demons and angels as your Personas to fight in battle
Your Personas are demons and angels that you summon to use their spells and special abilities in battle. Fusing different Personas together lets you create stronger ones with better abilities. You can switch your Personas in and out of battle as needed to exploit enemy weaknesses you come across. And there are hundreds of different types of demons and angels with their own fitting designs and relevant mythological lore, ranging from familiar names like Shiva, Lilith, Valkyrie, Phoenix, Raphael, and many many more.
Pro Building friendships with characters through Social Links gives you an edge in battle
There are all sorts of characters to get to know and befriend through the Social Link system. You can make friends with your classmates, your party members, and a few other characters in the community of the city you live in. Spending time with them gives you a contained, and often touching story where you get to know them more and help them solve a personal struggle. After reaching the end of their Social Link, you're able to fuse special and powerful Personas that can help you tackle some of the game's hardest challenges. It's a neat system that gives you a gameplay incentive for building relationships.
Pro Fun and rewarding turn-based combat that focuses on exploiting enemy weaknesses
The battles in Persona 4 Golden are fun, especially once you get the hang of the system. You fight with your Personas and your party members, who have their set Personas of their own, aiming to pinpoint your enemy's elemental weaknesses and exploit them. Once you find the weakness, you and your team are rewarded with an extra turn; if you keep landing the right attacks, then the game lets you chain a finite number of turns one after another. If you don't look up a guide, then finding weaknesses is a matter of trial and error.
But this also applies to your enemies -- if they exploit your weaknesses, then they get extra turns instead. The bosses are pretty hard since they hit for a ton of damage, so you absolutely need to take advantage of gaining extra turns. And as you get farther along in the game, you get access to buffs to your party's attack, defense, evasion, and more, as well as debuffs to debilitate your foes. As you get better with the combat and earn some tough victories, the sense of satisfaction you get helps you to keep pushing forward.
Pro Cool and modern sense of style with the visuals and soundtrack
Everything in Persona 4 Golden is stylistically on-point. The recurring yellow in the eye-catching menus and UI, and text boxes gives the game a distinct aesthetic. The character designs are also really cool, with slender forms and a modern yet laid-back sense of fashion. And the trip-hop/hip-hop soundtrack blends classical, rock, pop, and synthwave sounds together in such a unique way that no other game really comes close to. Despite all the different ideas, it all comes together as a cool and cohesive look.
Pro Features some nice bonus additions over the original Persona 4
Persona 4 Golden is the definitive edition of the game, with lots of great improvements. Aside from the slightly updated graphics, there are a ton of gameplay bonuses, with new Social Links, stronger Personas to collect, new ways to hang out with your friends, fun school events, an extra ending, and a new Golden epilogue that you earn from completing the optional dungeon.
While going for the True Ending and/or Golden epilogue, you also get to play through an extra month and a half or so in the winter, with new music to go with the time of year. The quality of life improvements make gameplay smoother as well, making this an excellent option for both new players and longtime veterans.
Pro Thoughtful and expansive story with well-written characters
The Witcher 3: Wild Hunt tells a deep and intricate story about the main character, Geralt, on his long journey to find his adoptive daughter, Ciri, who's on the run from the evil, supernatural warlords of the Wild Hunt. You spend the game following various leads on Ciri's whereabouts, meeting up with old friends, former lovers, powerful politicians, and all sorts of people from many walks of life. These characters usually want something in exchange for giving Geralt the information he wants, leading you down some unexpected and eye-opening paths as you learn more about who they are, how they met Ciri, and how she helped them grow as people, letting you form a bond with her through these thought-provoking tales. And as Geralt either helps or hurts these people himself, he inevitably impacts their lives in even more ways.
Aside from the main story, there are also two great expansions: Hearts of Stone, and Blood and Wine, both of which offer their own amazing narratives with hours and hours of content. Hearts of Stone has you get involved with a shady, all-powerful manipulator who gives Geralt a series of seemingly impossible tasks, while Blood and Wine lets you explore the rolling hills of the wine-loving country of Touissant, with all the political intrigue surrounding the Duchess there.
The Witcher 3's story has so much to offer, easily keeping you hooked for well over a hundred hours as you play and replay the base game and the excellent expansions.
Pro Your choices lead to morally-gray consequences and multiple different endings
There are rarely any right answers when making decisions. The situations that the story puts you in are unique and oftentimes unsettling, sometimes leaving you agonizing over which dialog option to pick during story conversations. During your first playthrough, it's isn't obvious which of your decisions are "important" and will impact plot outcomes, making you think critically about all of your choices. Most surprising are the critical decisions that determine which ending you get -- once you see your ending, you learn how organic everything is, with the game keeping track of your relationships with other characters in subtle ways.
Pro Memorable and meaningful side quests
The Witcher 3 sets a new standard with how well-done the side quests are. Since Geralt is a witcher, meaning he specializes in dealing with monsters with his swords and magic spells, people often go to him when they need a monster problem taken care of. Some of these problems involve people who have lost loved ones to a monster and simply want help tracking down their corpses to give them a proper send-off, or they want Geralt to take revenge by tracking down the monster and killing it. These side stories go a long way to humanize the minor characters, letting you feel their grief, hopelessness, or anger within only a few short minutes of speaking with them and getting the quest details. It's impressive that the writers manage to consistently pack so much emotion into these optional quests that you might not even choose to play through.
Pro Fleshed-out romance options
Playing as Geralt, you have the choice to have one-night stands with ladies at certain taverns, or you can focus on his more involved romantic subplots. By this third game, Geralt has quite a long history with two competent and beautiful sorceresses: Triss Merigold, his love interest from The Witcher 2: Assassin of Kings, and Yennefer of Vengerberg, his old flame from the series of The Witcher novels that the games are based on. The two women also happen to be best friends, injecting some drama depending on how you go about things.
Triss is really sweet, fun, and spontaneous with the way she makes the stoic Geralt smile and open up more as they get up to mischief together. On the other hand, Yennefer is strict, straightforward, and no-nonsense, not wanting to get into feelings all that much, and yet she and Geralt have such a strong bond over several years, making it feel special when Yen does occasionally let her guard down. Both of these romances intertwine well with the main story, with great optional side quests that add even more layers to whichever relationship you decide to pursue. It's also possible to try romancing both of them at the same time, but you might regret it, so choose carefully.
Pro Vast and beautiful open world to explore
The world is gorgeous in how untainted it is, with many locations to see and visit. Full of vibrant life, the medieval-style setting is simple and understated, with wide open fields, rainy meadows, snowy mountain ranges, and modest wooden towns and cities for you to roam around on horseback or on foot. There are tons of secrets to find all over, like monster lairs to destroy for loot, treasure maps to follow, and hidden side quests in remote villages. The in-game clock keeps the skies changing with the hour as you cross from city to city, country to country, brightening the horizons with brilliant, golden sunrises in the morning and burning crimson sunsets in the evening. Everything is amazing to look at, encouraging you to wander around aimlessly just to take in the sights.
Pro Accessible to players who are new to the Witcher series
Even though this is the third Witcher game, you can still jump right in and not feel lost. The story is generally good with the way it introduces you to the main characters without expecting you to know who they are. Geralt often reminisces with his friends from the first two games, letting you in on their history and adventures together to give you an idea of what happened in the past. And you don't have to have read the series of Witcher books, either, as the games all take place beyond the stories there.
Pro The soundtrack is well constructed and complementary in almost all situations
While exploring, doing a quest whether it is main or side one, the music in the back always enhances your game play. When a fight starts it pumps you up by playing Slavic or Celtic beats, and on a heartbreaking scene, it slows down its pace and plays an instrumental that rings even after you close it. You won't even notice, but you start to hum Skelliege sound or Priscilla song in your daily chores.
Watching the sun set over the horizon while the Kaer Morhen tune plays was one of the best moments in the game. Without the songs to complement it, the side quests or the battles would have started to feel like a chore after a while on doing side content.
Cons
Con Takes a long time to get going at the start
There's a good two or so hours of story exposition and tutorials that you have to sit through before the game picks up. It's a lot of reading and hand-holding, and explaining story concepts over and over again until you absolutely understand what's going on. If you decide to pick this up, be prepared to spend those first couple of hours on rails.
Con The murder mystery is repetitive
The story in Persona 4 boils down to a "flavor of the month" mystery, with each of them playing out mostly the same. You find out that a character is in danger of being murdered, so you go around town asking people for more information about the person to learn more about them. And then you go save them, fight a boss battle, the character faces their Shadow self, and then rinse and repeat with someone new. Things don't really switch up until later on in the game, which makes the story feel formulaic, especially if you don't care for the characters.
Con The story gets weighed down by cheesy anime tropes
If you dislike anime because of the tropes, then Persona 4 may not be for you. You have your standard, blank slate main character who's loved by everyone just for listening to their problems like a reasonable person, a cast of characters who fit squarely into stereotypes, and a typical anime and JRPG plot where you defeat a god with the power of friendship. It's nice that this game has such a cheerful tone, and that the characters are likable for the most part, but a lot of it is pretty tropey and predictable: love it or hate it, basically.
Con If your main character gets hit with an instant kill spell, it's game over
The most frustrating part about the combat is that there's a certain degree of unpredictability and randomness to it because of instant kill spells. There are light or dark spells that, if they hit any of your characters, there's a good chance that they will die in one shot. If they have resistances to light or dark, then they stand a better chance. But if your main character gets hit, and they die, it's an automatic game over, possibly throwing hours of progress down the drain.
Con The new Persona 4 Golden character, Marie, is insufferable
It would have been better if the writers had left this new character out. Marie doesn't quite fit in Persona 4 Golden, with her personality that's constant angst and anger, all the time. She has her reasons for being like this, yes, but you won't learn these unless you complete her entire Social Link and the optional dungeon. Before you learn of her motivations, she seems one-note in a way that clashes with the game's happy themes. It's hard to find anything to like about her.
Con Some main story segments drag on for way too long
The story is generally excellent except for certain parts that seem to go on and on for hours with no end in sight. You start off looking into someone who has information on Ciri, only to get the run-around in the worst of ways, chasing down several leads for many different characters all at one time. Just when you think you're done with a series of main quests, you have to go talk to someone else, or kill some other monster, or go to some other place instead. It's really annoying and kills the pacing of the otherwise well-written narrative.
Con The combat can take some time to get used to
The real-time action combat with Geralt's swords and magic doesn't quite feel right. When you first try it, you might find the controls to be imprecise and a bit sluggish. You may need a few hours to get used to the way the swordplay works with parrying and dodging, on top of knowing when to use your defensive and offensive spells to take advantage of enemy weaknesses.