When comparing The Witcher 3: Wild Hunt vs Borderlands 2, the Slant community recommends The Witcher 3: Wild Hunt for most people. In the question“What are the best singleplayer games on Steam?” The Witcher 3: Wild Hunt is ranked 5th while Borderlands 2 is ranked 41st. The most important reason people chose The Witcher 3: Wild Hunt is:
The Witcher 3: Wild Hunt tells a deep and intricate story about the main character, Geralt, on his long journey to find his adoptive daughter, Ciri, who's on the run from the evil, supernatural warlords of the Wild Hunt. You spend the game following various leads on Ciri's whereabouts, meeting up with old friends, former lovers, powerful politicians, and all sorts of people from many walks of life. These characters usually want something in exchange for giving Geralt the information he wants, leading you down some unexpected and eye-opening paths as you learn more about who they are, how they met Ciri, and how she helped them grow as people, letting you form a bond with her through these thought-provoking tales. And as Geralt either helps or hurts these people himself, he inevitably impacts their lives in even more ways. Aside from the main story, there are also two great expansions: Hearts of Stone, and Blood and Wine, both of which offer their own amazing narratives with hours and hours of content. Hearts of Stone has you get involved with a shady, all-powerful manipulator who gives Geralt a series of seemingly impossible tasks, while Blood and Wine lets you explore the rolling hills of the wine-loving country of Touissant, with all the political intrigue surrounding the Duchess there. The Witcher 3's story has so much to offer, easily keeping you hooked for well over a hundred hours as you play and replay the base game and the excellent expansions.
Specs
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Pros
Pro Thoughtful and expansive story with well-written characters
The Witcher 3: Wild Hunt tells a deep and intricate story about the main character, Geralt, on his long journey to find his adoptive daughter, Ciri, who's on the run from the evil, supernatural warlords of the Wild Hunt. You spend the game following various leads on Ciri's whereabouts, meeting up with old friends, former lovers, powerful politicians, and all sorts of people from many walks of life. These characters usually want something in exchange for giving Geralt the information he wants, leading you down some unexpected and eye-opening paths as you learn more about who they are, how they met Ciri, and how she helped them grow as people, letting you form a bond with her through these thought-provoking tales. And as Geralt either helps or hurts these people himself, he inevitably impacts their lives in even more ways.
Aside from the main story, there are also two great expansions: Hearts of Stone, and Blood and Wine, both of which offer their own amazing narratives with hours and hours of content. Hearts of Stone has you get involved with a shady, all-powerful manipulator who gives Geralt a series of seemingly impossible tasks, while Blood and Wine lets you explore the rolling hills of the wine-loving country of Touissant, with all the political intrigue surrounding the Duchess there.
The Witcher 3's story has so much to offer, easily keeping you hooked for well over a hundred hours as you play and replay the base game and the excellent expansions.
Pro Your choices lead to morally-gray consequences and multiple different endings
There are rarely any right answers when making decisions. The situations that the story puts you in are unique and oftentimes unsettling, sometimes leaving you agonizing over which dialog option to pick during story conversations. During your first playthrough, it's isn't obvious which of your decisions are "important" and will impact plot outcomes, making you think critically about all of your choices. Most surprising are the critical decisions that determine which ending you get -- once you see your ending, you learn how organic everything is, with the game keeping track of your relationships with other characters in subtle ways.
Pro Memorable and meaningful side quests
The Witcher 3 sets a new standard with how well-done the side quests are. Since Geralt is a witcher, meaning he specializes in dealing with monsters with his swords and magic spells, people often go to him when they need a monster problem taken care of. Some of these problems involve people who have lost loved ones to a monster and simply want help tracking down their corpses to give them a proper send-off, or they want Geralt to take revenge by tracking down the monster and killing it. These side stories go a long way to humanize the minor characters, letting you feel their grief, hopelessness, or anger within only a few short minutes of speaking with them and getting the quest details. It's impressive that the writers manage to consistently pack so much emotion into these optional quests that you might not even choose to play through.
Pro Fleshed-out romance options
Playing as Geralt, you have the choice to have one-night stands with ladies at certain taverns, or you can focus on his more involved romantic subplots. By this third game, Geralt has quite a long history with two competent and beautiful sorceresses: Triss Merigold, his love interest from The Witcher 2: Assassin of Kings, and Yennefer of Vengerberg, his old flame from the series of The Witcher novels that the games are based on. The two women also happen to be best friends, injecting some drama depending on how you go about things.
Triss is really sweet, fun, and spontaneous with the way she makes the stoic Geralt smile and open up more as they get up to mischief together. On the other hand, Yennefer is strict, straightforward, and no-nonsense, not wanting to get into feelings all that much, and yet she and Geralt have such a strong bond over several years, making it feel special when Yen does occasionally let her guard down. Both of these romances intertwine well with the main story, with great optional side quests that add even more layers to whichever relationship you decide to pursue. It's also possible to try romancing both of them at the same time, but you might regret it, so choose carefully.
Pro Vast and beautiful open world to explore
The world is gorgeous in how untainted it is, with many locations to see and visit. Full of vibrant life, the medieval-style setting is simple and understated, with wide open fields, rainy meadows, snowy mountain ranges, and modest wooden towns and cities for you to roam around on horseback or on foot. There are tons of secrets to find all over, like monster lairs to destroy for loot, treasure maps to follow, and hidden side quests in remote villages. The in-game clock keeps the skies changing with the hour as you cross from city to city, country to country, brightening the horizons with brilliant, golden sunrises in the morning and burning crimson sunsets in the evening. Everything is amazing to look at, encouraging you to wander around aimlessly just to take in the sights.
Pro Accessible to players who are new to the Witcher series
Even though this is the third Witcher game, you can still jump right in and not feel lost. The story is generally good with the way it introduces you to the main characters without expecting you to know who they are. Geralt often reminisces with his friends from the first two games, letting you in on their history and adventures together to give you an idea of what happened in the past. And you don't have to have read the series of Witcher books, either, as the games all take place beyond the stories there.
Pro The soundtrack is well constructed and complementary in almost all situations
While exploring, doing a quest whether it is main or side one, the music in the back always enhances your game play. When a fight starts it pumps you up by playing Slavic or Celtic beats, and on a heartbreaking scene, it slows down its pace and plays an instrumental that rings even after you close it. You won't even notice, but you start to hum Skelliege sound or Priscilla song in your daily chores.
Watching the sun set over the horizon while the Kaer Morhen tune plays was one of the best moments in the game. Without the songs to complement it, the side quests or the battles would have started to feel like a chore after a while on doing side content.
Pro Actual couch co-op that can also be played online
Those playing on local split-screen can play online with others at the same time. This way even if playing locally with a friend, both can experience online play on the same machine and screen.
Pro Complimentary classes that are great for teamwork based co-op
The varying classes and play styles are designed to work together and promote co-op play. One player may be a tank, with large guns and durable shields, while another may have medic abilities and a long-range sniper rifle. This makes for a scenario where each class compliments each other, which is a fun way to play together.
Pro Cl4p-trap for the win <3
Clap trap <3
Pro So much loot, that you will barely see any twice
Borderlands 2 makes it feel like Christmas every time you kill an enemy or open a chest. Whether it's ammo or health or a new and better weapon, whatever you find will reward your curiosity and pique your appetite for more. The potential to find the best loot in the most humble locations makes killing enemies and finding chests incredibly exciting and satisfying. While many loot-based games succeed due to this mechanic, Borderlands 2 surpasses the competition by delivering randomized goodies with unique appearances and stats.
The guns and items in Borderlands 2 have distinct visual features depending on their attributes. For example, a gun with a melee attack bonus might have a blade on it. The customization goes beyond pallet swapping (where the only difference is the color), which leads players to become much more attached to their guns than a bunch of polygons should make them.
You will also find tons and tons of different types of guns. Six different types of guns exist in the game. Each gun can be made by one of eight different manufacturers. Each gun is also made of five additional parts. All of which are generated randomly. With the many millions of combinations available, you never know what attributes the next gun you will find will have. This also gives a slightly different experience to each playthrough, because it’s entirely unpredictable what weapons you will find and when.
Pro Contains fun low-brow humor that can still be serious when it needs to be
Despite being an in-your-face action game with an ostensibly serious plot, Borderlands 2 features a fun-loving sense of humor. This is exaggerated in the sidequests, which feature some of the funniest and most creative writing. This helps the player dive into the main plot while also having the choice to go on sidequests that offer an expanded sense of humor.
The humor is often based on popular memes or lowbrow concepts, which should appeal to a wide range of players.
Pro Each playthrough is a different experience
Borderlands 2 is all about options. With near-infinite weapon options and six character classes, you can play the game multiple times and have a different experience each time. The classes have multiple skill trees that let you tweak your character’s moves and abilities to match how you want to play. This all adds up to a gaming experience that is difficult to beat for customizability.
Pro Stylish comic book like art style that breaks from the herd
The solid black outlines and bright colors make this game look great and stand out from other first-person shooters. The artistic style is similar to the art in comics, clean and bright and breaks with the trend of gray and brown in recent FPS video games.
Pro Runs well on low-spec hardware
It even runs well on a core2duo from 2007, and the comic look is timeless without looking outdated.
Cons
Con Some main story segments drag on for way too long
The story is generally excellent except for certain parts that seem to go on and on for hours with no end in sight. You start off looking into someone who has information on Ciri, only to get the run-around in the worst of ways, chasing down several leads for many different characters all at one time. Just when you think you're done with a series of main quests, you have to go talk to someone else, or kill some other monster, or go to some other place instead. It's really annoying and kills the pacing of the otherwise well-written narrative.
Con The combat can take some time to get used to
The real-time action combat with Geralt's swords and magic doesn't quite feel right. When you first try it, you might find the controls to be imprecise and a bit sluggish. You may need a few hours to get used to the way the swordplay works with parrying and dodging, on top of knowing when to use your defensive and offensive spells to take advantage of enemy weaknesses.
Con Gameplay can become repetitive
The best strategy is often to run away, take cover, shoot, and repeat. The AI doesn't do much to pursue you, which gives the player a significant advantage and makes patience vital. It can also lead to long firefights with little actual danger – a recipe for boredom.
Con Boring bulletsponge enemies
A lot of the enemies, and especially bosses, are just bulletsponges that require no different tactics in place to beat them.
Con There is little actual cooperation between players
Most of the "cooperation" in Borderlands 2 is limited to shooting the same mob. There are almost no skills or perks that integrate with other characters in a meaningful way (there are a few stat bonuses, but that's pretty much it).
Con Tedious to check gun stats
Being forced to check the stats on each gun you find in order to be able to compare it to the items already in your inventory can become tedious.
Con Limited visual customization of characters
For a game that is full of choices, Borderlands 2 is somehow lacking in visual customization options for the player’s character. There is no way to customize the characters’ faces or body styles; for the most part all that can be changed is the color of their outfit. This can lead to online games full of identical characters, which is not only confusing but also makes it difficult to feel any sort of pride or ownership over your character.
Con Unbalanced enemies
Whether by bugs or by poor design, you may be fighting weak minions at one moment and an enemy that's stronger than the final boss at the other, Crystalisks are almost immune to DLCs characters due to bugs, Pyrotrashers can instakill players just by spawning, the second boss represents a huge difficulty spike right at the beginning, some mini-bosses like Saturn can easily down the player in half the time that the final boss while having roughly the same HP.
Con More tedious with each run
Each time you try to play again in a new difficulty the game becomes even more grindy, slow and brutal.
After the first playthrough a lot of strategies and builds become useless and after the second one only the most OP synergies and builds have a chance to survive, so get ready to search up in google and grind for the most OP stuff you can find.
Con Overrated
It gets old doing the same thing over and over.
Con NPC always talk in the background or HUD
You can't have a funny conversation or nice conversation with your friend, you need to listen to a NPC scream, cry, rant on your ears all along.
Con Tons of jokes just don't land
Yes there are some good jokes that could make you laugh, but you need to hear 150 unfunny forced jokes to get there.
Con Potential lost loot due to sharing
Loot isn't reserved for each individual player when playing co-op, meaning the first person to get to the loot can take as much of it as they want. This can lead to contention between co-op players, which defeats the purpose of cooperative play.