When comparing Moai SDK vs Superpowers, the Slant community recommends Moai SDK for most people. In the question“What are the best 2D game engines?” Moai SDK is ranked 17th while Superpowers is ranked 70th. The most important reason people chose Moai SDK is:
Because it uses Lua + C++.
Ranked in these QuestionsQuestion Ranking
Because it uses Lua + C++.
Pro Gives you total control
You can use your own custom shaders and extend the language with C++. MOAI doesn't give you everything, instead it gives you the tools you need to develop any game you want.
Pro Full source code is available
So it is extendable with C++
Pro Easy-to-use particle engine
Uses a limited subset of Lua
Pro Uses Lua, with LuaJIT where possible
Pro Is used by many pro developers
Moai SDK is used by popular developers including Double Fine for their mobile game, Middle Manager of Justice, and for their Kickstarter hit, Broken Age(formerly, Double Fine Adventure.) It was also used to create the popular mobile game Bubble Ball 2.
This proves that this engine can be used to make fully-featured and fun games.
Pro API interfaces
Has options for development like Hanappe and Rapanui, providing a different way to interact with the engine.
Pro Helpful community
The Moai SDK Forum is active and users will go to great extents to answer queries, post code snippets, beta test, and even purchase and give feedback on each others' games.
Pro Helpful and detailed documentation
Although the Moai SDK is very advanced and uses complicated features, the documentation wiki thoroughly and clearly explains how to use these features, such as the Moai Cloud(a service that provides web services for your game), and multiple ways to build from source.
You can spin up a server and work with other people at the same time.
Pro Supports both 2D and 3D
This isn't a 3D with 2D on the side type of engine. The scene-editor supports both 3D and 2D views, allowing ease of use no matter what type of game your making.
Pro Plugin based
The community can develop and release their own plugins to add additional features making game development easier. All of these plugins can be easily downloaded in the app.
Pro Lots of handy built-in editors
It's got a scene-editor, cubic-model creator, text-editor, 2D image / animation importer, and a very useful tile-map editor.
Pro Easy to use programming language
Games can be published to the web with good performance, and the game-framework utilizes TypeScript to make programming games a little bit nicer.
Con Not for beginning developers
The Moai SDK has very advanced features which allow it to create powerful games. A drawback from this is that it is not very suitable for beginners.
Con Not necessarily tested or stable
Con Scarce documentation
Since it is a minimalist framework there is not that much documentation, but if you are used to reading API references and source code you are good to go!
Con Development has ceased
The last update was over a year ago. Users should not expect things to still work on future OS versions unless they're ready to fix them yourself.
Con Not frequently updated
Although it's got very nice features as is, and the team does respond to issues at a pretty good rate, the engine itself takes a little while to get updates. It's a 3-4 person team, and they need to work jobs on the side in order to bring in income.
Even though the updates come out a little slower than other engines, the team is still very much committed to the project and still support it well.