When comparing Codea vs Melharfi, the Slant community recommends Codea for most people. In the question“What are the best 2D game engines?” Codea is ranked 107th while Melharfi is ranked 108th. The most important reason people chose Codea is:
Errors show up live, as you type. Smarter autocompletion picks up your local and global variables, including nested types. Everything else is just plain smarter, from indentation to highlighting.
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Pros
Pro Helpful code editor
Errors show up live, as you type. Smarter autocompletion picks up your local and global variables, including nested types. Everything else is just plain smarter, from indentation to highlighting.
Pro Ships with music and sound packs
Codea ships with three great music and sound packs, composed just for Codea and free for you to use in whatever you create.
Pro You can code on an iPad and easily distribute the game
Pro Location library
Location library lets you make use of the GPS inside your iPad. Get your latitude, longitude, altitude and more with a dead-simple API designed specifically for Codea.
Pro Mouse events built-in
All objects/graphics have a mouse events like MouseClic MouseDoubleClic MouseDown MouseUp MouseOver MouseMove MouseOut
Pro Network support
Lidgren Network Library
Pro Path finder built-in
Uses the A* algorithm or pathfinding
Pro GUI
It use a GDI to draw on windows forms. You can use all windows self GUI (controls) for your game like TextBox, Button Label ..., you don't need to install a third party or use an ugly controls.
Cons
