When comparing Polycode vs Rainbow, the Slant community recommends Polycode for most people. In the question“What are the best 2D game engines?” Polycode is ranked 32nd while Rainbow is ranked 79th. The most important reason people chose Polycode is:
Polycode uses Lua and C++ to create native applications for Windows, Mac, and Linux. Mobile platforms are planned for the future.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Can create portable native applications
Polycode uses Lua and C++ to create native applications for Windows, Mac, and Linux. Mobile platforms are planned for the future.
Pro Free and open source
Polycode is free and open source (released under the MIT license). The source code is freely available on GitHub.
Pro IDE for 3D editing
Recently, the editor and its integrated tools have been released in compiled form. Features coding and scene editing in one application.
Pro C++/Lua
Polycode is distributed in a C++ form as well as with IDE. And there's an additional LUA-based scripting system.
Pro Open source
Distributed under the MIT License.
Pro Written in modern C++, is scriptable in Lua
Pro Cross-platform
With support for Android, iOS, Linux, Mac OS X and Windows.
Pro Optional FMOD audio engine
Pro Supports Spine
Pro Physics
Box2D integrated with Lua bindings.
Cons
Con Abandoned
The project does not seem to be maintained anymore: there has been no new release nor commit since mid-2015.
Con No mobile support
Doesn't have support for Android or iOS.
Con Not as feature-rich as other engines
Con Small community
Being fairly new on the scene, there aren't much of a community to speak of.