When comparing Polycode vs Construct 3, the Slant community recommends Polycode for most people. In the question“What are the best 2D game engines?” Polycode is ranked 32nd while Construct 3 is ranked 86th. The most important reason people chose Polycode is:
Polycode uses Lua and C++ to create native applications for Windows, Mac, and Linux. Mobile platforms are planned for the future.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Can create portable native applications
Polycode uses Lua and C++ to create native applications for Windows, Mac, and Linux. Mobile platforms are planned for the future.
Pro Free and open source
Polycode is free and open source (released under the MIT license). The source code is freely available on GitHub.
Pro IDE for 3D editing
Recently, the editor and its integrated tools have been released in compiled form. Features coding and scene editing in one application.
Pro C++/Lua
Polycode is distributed in a C++ form as well as with IDE. And there's an additional LUA-based scripting system.
Pro Runs in the browser
If you don't have your Chromebook, Construct 3 will run in the browser.
Pro Fast and small
Construct 3 loads really fast.
Pro Timeline
It has a timeline feature which allows you to make amazing animations.
Pro No installation required
As it runs in the browser you can load it on any computer and show your friends your work really quickly.
Pro Works on Chromebooks
Construct 3 works on a Chromebook without any issues.
Cons
Con Abandoned
The project does not seem to be maintained anymore: there has been no new release nor commit since mid-2015.
Con No mobile support
Doesn't have support for Android or iOS.
Con Subscription based
It is subscription based pricing. It might not be for everyone.
