When comparing FTL: Faster Than Light vs Kerbal Space Program, the Slant community recommends Kerbal Space Program for most people. In the question“What are the best indie games on Steam?” Kerbal Space Program is ranked 8th while FTL: Faster Than Light is ranked 23rd. The most important reason people chose Kerbal Space Program is:
The physics engine does a reasonably accurate job of replicating the fundamentals behind both orbital dynamics and rocket design, so by going through the tutorials and experimenting, you're actually learning some real rocket science.
Specs
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Pros
Pro Allows for highly strategic gameplay
The rougelike game design combined with the huge amount of choices that can be made in both encounters as well as ship management makes FTL a highly strategic game as you never quite know what the game is going to throw at you.
There are many decisions that can be made in the game, such as what parts of an enemy ship to target (their shields, their weapons) or where to concentrate your defensive strategies, such as powering up an ion engine to run, or powering up ones shields to stay and fight. These choices can all effect the final outcome of the game, so it is up to the player to make the best decisions at their disposal.
There are also many choices of ships to use and equipment layouts for each that can be tweaked. Depending on the ship used and what equipment is used or where it is place can greatly affect how the game will play out as well as how the game will need to be played. If choosing a fast ship with low shield power, it will be best to outrun a lot of encounters. Where as if choosing a slow ship with good gun capabilities and a high shield power, a good strategy would be to go in guns blazing for each encounter.
Pro Stress free timely decision making
The game can be paused at any time, which allows for one to contemplate their next move in the game. This makes for a less stressful experience since one can leisurely make their decisions without it impacting the gameplay.
Pro Great touch controls
Even though the game was designed to be played with a keyboard and mouse originally the touch controls work exceptional well. Some could argue better that keyboard and mouse. The gameplay and design lends itself very well to the touch screen, which makes playing the game a joy on iOS.
Pro Has modding support
There are multiple mods available for FTL that can greatly change up the gameplay and looks of the game. This adds a lot of replayability to the title.
Pro Morality based decisions
The game works a lot like a text adventure in a roguelike wrapper. The decisions asked of the player during this adventure can affect much of the stories plot, making for an interactive story through choices such as telling aliens you are a god in order to potentially receive less trouble in your encounter with them, to abducting aliens in order to sell them for a profit. One choice may appeal to the player more than another, it also provides a way to role play as a morally bankrupt space captain. All in all though this is all up to the player, which can be really fun to see what may happen.
Pro iOS version includes extra content over the PC version
The PC version of the game had extra DLC that one could pay for to extend the games gameplay. This content is included in the iOS version for the singular price of $9.99. So could be argued the iOS version is the better deal for the price.
Pro Teaches orbital dynamics & rocket design fundamentals in an accessible manner
The physics engine does a reasonably accurate job of replicating the fundamentals behind both orbital dynamics and rocket design, so by going through the tutorials and experimenting, you're actually learning some real rocket science.
Pro Tons of stuff to do
Build rockets, space planes, space stations, rovers, landers, probes. Explore planets, moons, capture asteroids, set up a communications network, colonize a planet, mine for resources and much more. It can even simulate our solar system.
Pro Huge modding scene
There's a plethora of mods available that can change every single aspect of the game.
Pro Excellent construction sandbox for building and launching rockets
KSP at its core is a rocket building and launching sandbox. When creating a rocket you can place engines, fuel cells, structural elements, and even parachutes, allowing you to build a rocket in any shape and size. The end result can even look like a giant doughnut, which might be difficult to get it into outer space. Even if you fail, the entirety of the process is really enjoyable.
Pro Motivates you to learn
Kerbal Space Program puts into perspective how amazing the advancement of the human race is. It inspires you to learn our history, how we got here, and what we can do proceed.
Pro In constant development
KSP is a shinning example of early release done right. The currently available game is fun to play, and the developers are constantly adding new major additions.
Cons
Con Not suitable for small phones
There is a lot of valuable information shown on the screen. This amount of info (and resultant impact on decision-making) is what makes the game so fullfilling. The downside is that there is no way you could easily track all of the information on a small phone. iPads or other larger screens are strongly recommended for this game.
Con Can be pretty difficult
The amount of choices to be made (many not being good ones) and the randomization of the game makes for a situation that may be too difficult for some. This is not a game that you will beat in one play session nor 10, it takes a lot of time to get in a good run that results in winning, which some people may not have patience for.
Con Lackluster interface on iPad
The weapons panel often covers up vital information on ones crew health. The problem being that this panel needs to be on screen when in a battle, which is also the exact time that crew health is very important.
Con Late game battles are long and boring
In the later parts of the game battles are very long which can make for a bit of a boring experience, especially for those that would rather be exploring than spending so much time on battles.
Con Some visuals are poorly done
While the rockets, buildings, and even the Kerbals look pretty good, the environments and particle effects are a bit lacking.
Con Steep learning curve
Kerbal Space Program is not really a pick up and play title. It can take hours just go grasp the basics and the game will keep throwing new concepts at you as you progress into space, even stuff like orbital dynamics. Because of this, it can easily take dozens of hours to truly master this game.