When comparing Goblin Sword vs Wayward Souls, the Slant community recommends Goblin Sword for most people. In the question“What are the best iOS games without in-app purchases?” Goblin Sword is ranked 17th while Wayward Souls is ranked 23rd.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro New levels added since release
Pro Responsive touch controls
Platformers always succeed or fail by their controls and Goblin Sword succeeds on a platform that is rife with poor touch controls.
Pro SNES-era graphics
Goblin Sword offers a good bit of nostalgia due to the perfect design of it's pixel based graphics. Everything about it is reminiscent of SNES games of past.
Pro No in-app-purchases or paid updates, the game has a singular price for all of the content
Wayward Souls developer RocketCat Games has promised that there will never be any in-app-purchases added to the game nor will there ever be any paid updates.
Pro Choice of character class gives the chance for different strategy and playstyles as well as something to strive for by unlocking them
There is a total of six characters that can be used in game with three to start and three unlocked through playing and beating the games dungeons. Each one feels unique and will have a different playstyle that will have to be used, making for varied gameplay.
Pro Good controller support makes for an easier way to control the game
Wayward Souls has support for MOGA controllers as well as HID bluetooth controller support.
Pro Fantastic touch screen controls that are responsive and easy to use
The touch screen controls in Wayward Souls handle beautifully, something many mobile games struggle with but work quite well here making for an enjoyable control experience.
Pro Easily played offline thanks to the game not needing an internet connection once installed
Wayward Souls allows for complete offline play, making for a good game to be played when there is no internet connection.
Cons
Con Uneven difficulty
Difficulty varies wildly, which may cause players to feel stuck at certain points or feel as if some parts are too easy.
Con Can feel repetitive
Even though it is by design, having to repeat many of the same areas (despite being randomly generated) feels repetitive after a while, which can lead to boredom while playing. So it is up to the player how soon they will tire.