When comparing Dungeonism vs Tallowmere, the Slant community recommends Tallowmere for most people. In the question“What are the best roguelikes on iOS?” Tallowmere is ranked 11th while Dungeonism is ranked 23rd. The most important reason people chose Tallowmere is:
All slain enemies earn the player souls, which can be collected to use in increasing the players stats. This allows for the player to get a feeling of progression in that they can grow their character throughout the game.
Specs
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Pros
Pro Individual levels
Unlike many roguelikes, Dungeonism has individual levels that allow for the gameplay to be broken up with specific goals, which gives more purpose to the gameplay.
Pro Randomized levels
While not fully randomized most aspects of a level will be different upon each playthrough.
Pro By earning souls, you get to purchase character upgrades, which gives a good sense of progression
All slain enemies earn the player souls, which can be collected to use in increasing the players stats. This allows for the player to get a feeling of progression in that they can grow their character throughout the game.
Pro HID controller support means you can play with more tactile controls than touchscreen offers
Tallowmere supports HID bluetooth controllers for play.
Pro Tons and tons of loot, which not only comes in handy but allows for a good bit of customization
Like most roguelikes there is loot to collect, from shields, armor to potions there is a multitude of items to collect along the players journey that will help advancement in the game.
Cons
Con Beginning of game is a bit too easy
Enemies in the game tend to be too easy in the beginning of the game, making for un-intriguing gameplay at first.
Con Not much enemy variety
There are only four models for enemies in the game, which is pretty low for a roguelike dungeon crawler game. Sadly that means there is not much variety in this area which can become boring after extended play sessions.