When comparing WiMi5 vs GameFlow + Unity, the Slant community recommends GameFlow + Unity for most people. In the question“What are the best game engines for beginners and non-programmers?” GameFlow + Unity is ranked 26th while WiMi5 is ranked 30th. The most important reason people chose GameFlow + Unity is:
It is almost like talking with Unity naturally. Actions in Unity can be coded using regular English more-so than with other game engines, which makes it much easier for beginners.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Versatile flow diagram script model
WiMi5 integrates a powerful visual scripting solution based on Blackboxes that allows you to create the logic flow of the game. You don't have to code (if you don't want) but you can also do it. WiMi5's actions and behaviors resemble flowcharts where each box represents a function or value, with connections between them representing program flow. This provides a better at-a-glance indication of game logic than a simple list of events, and makes complex behaviors easier to accomplish.
Pro Integrated servers
WiMi5 provides integrated back-end services, with tools available to save game session data, manage rankings, etc.
Pro Free development
The WiMi5 platform is free to use, supported by post-publication royalties.
Pro Built in monetisation tools
WiMi5 provides features to manage in-app purchases and micropayments. Virtual Goods management is integrated into the Logic Editor.
Pro Publication partnerships
WiMi5 maintains partnerships allowing simultaneous publication to a number of Web and mobile stores, all managed through the WiMi5 platform.
Games can also be downloaded and publish it wherever you want: in your own server or with your own partners. Just check the Download feature in the settings of your game.
Pro Adds an abstraction layer that helps create the game logic
It is almost like talking with Unity naturally. Actions in Unity can be coded using regular English more-so than with other game engines, which makes it much easier for beginners.
Pro None of boxes and arrows, perfectly integrated into the workflow of Unity
Almost all visual scripting solutions for Unity are based on nodes, boxes and arrows, GameFlow changes this way of working incorporating actions blocks and actions using drag and drop.
Pro Excellent product
The developer supports the users quickly and with detailed responses. He is knowledgeable on the Unity API as well as developing videogames.
Pro Integrated in the Unity inspector
No windows apart, work with GameFlow from the own Unity inspector
Pro Can achieve in minutes what would take hours with classical scripting
Due to its innovative block system and without follow tutorials or look documentation will be able to create actions within five minutes in Unity.
Pro An effective advanced prototyping and scripting tool
GameFlow allows to complete a videogame in half an hour.
Cons
Con 30% royalties
For filling the engine, publisher, and back-end service roles, WiMi5 takes 30% of game revenues.
Con The documentation is not very extensive
The documentation for GameFlow could use some work. It's not very extensive and it hardly covers everything needed to know to build a game.
Con Performance could be better for 2D
Performance can be a real issue with 2D games. Unity 3D is actually a 3D game engine, and drags a lot of overhead with it.
For mobile, one could never achieve the performance of more specialized 2D engines with Unity3D.
