GameStylus vs pygame
When comparing GameStylus vs pygame, the Slant community recommends pygame for most people. In the question“What are the best 2D game engines?” pygame is ranked 16th while GameStylus is ranked 93rd. The most important reason people chose pygame is:
Pygame uses Python as its scripting language. Python is widely considered one of the easiest languages to grasp even for beginners.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Visual editing
The GameStylus system is easy to use, editing is visual, there are articles and video-tutorials helping to develop your game
Pro On-line editor
No need to install anything, just log-in and create your game; then export all the data and the game can be played in a native GameStylus app
Pro Easy Python syntax
Pygame uses Python as its scripting language. Python is widely considered one of the easiest languages to grasp even for beginners.
Pro Very easy to understand
The API is very straightforward.
Pro Good canvas system
Pygame has a drawing system that allows the user to create and draw on an unlimited number of canvases.
Cons
Con Deathly slow
Con Nonexistent community
No good forums, wiki, or other ways to reach other Pygame developers.
Con Very basic
Pretty much just a wrapper for SDL.
Con Pygame is a multimedia framework, not a game engine
Physics, AI and networking are not supported.
Con Messy documentation
The docs are messy, and some basic functions are infuriating to work out. There's even some places in the documentation where it's clearly wrong about how a method is called/what the arguments really do.
Con Outdated
Pygame uses a really old version of SDL and is missing some of the features developed for SDL2.
Con Hasn't been updated in years
Hasn't been updated in years.