When comparing Leadwerks Game Engine vs Ebitengine, the Slant community recommends Ebitengine for most people. In the question“What are the best 2D game engines?” Ebitengine is ranked 59th while Leadwerks Game Engine is ranked 75th. The most important reason people chose Ebitengine is:
One of the core focuses of Ebitengine is to be simple. The screen is just treated as another image that can be drawn to.
Specs
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Pros
Pro Versatile flow diagram script model
Leadwerks's flowgraphs resemble flowcharts where each box represents a function or value, with connections between them representing program flow. This provides a better at-a-glance indication of game logic than a simple list of events, and makes complex behaviors easier to accomplish.
Pro Built-in level editor
Has an acceptable 3D map editor that is easy to use.
Pro Handful of Prefabs and Scripts
For example, you take a model (e.g. torch), add a light source to it, add a particle generator (for fire) and save it as a prefab (one file). Then this prefab can be used to add many torches with fire and light.
Pro Simple
One of the core focuses of Ebitengine is to be simple. The screen is just treated as another image that can be drawn to.
Pro Cross platform
Many platforms are supported, including WebAssembly.
Cons
Con Very buggy
Leadworks is a not complete, it's a work in progress. As such many parts of the engine are clunky, especially the level editor.
Con Documentation and support are limited for non-coders
The flowgraph editor can be used with free script assets to build games without writing any code, but this is not directly intended or encouraged by Leadwerks.
Con Highly misleading advertising
Con Bare-bones
For example, Ebitengine does not have a physics engine; instead games must rely on a separate implementation such as Chipmunk2D.