When comparing Risk of Rain vs TowerFall Ascension, the Slant community recommends TowerFall Ascension for most people. In the question“What are the best local co-op PC games?” TowerFall Ascension is ranked 1st while Risk of Rain is ranked 30th. The most important reason people chose TowerFall Ascension is:
You run, jump, and shoot arrows, which anyone can learn in a matter of minutes. To become a great player, however, there is a lot of technique and strategy to learn. This includes aiming, using cover, reading your opponent, and many other things. As a result TowerFall Ascension is accessible to casual players while also being able to keep the hardcore players interested.
Specs
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Pros
Pro 10 unique characters
Imagine a small set of DOTA or LOL. These 10 characters can be tankers, DPS, supporters, rangers, carriers, etc depending on your skill and level of use. And they're hard to unlock which makes the challenging to get them even more.
Pro Replayability is high
The levels are generated very randomly making for a unique experience every time the game is played which in turn makes for a ton of replayability.
Pro Time equals difficulty
It gets tougher as time passes by. That means by minute 40, you are playing at hardcore difficulty. This makes for an experience that is good for learning the mechanics as once you can not advance due to the difficulty you will die which means the game has to be repeated which help learn the ins and outs more and more each time it is done.
Pro Fun local and online co-op modes
No need to compete as the multiplayer is all cooperative where each player has to help the other survive the harsh world which is a fun setting for friends as it leaves out any competitiveness.
Pro Easy to learn but hard to master
You run, jump, and shoot arrows, which anyone can learn in a matter of minutes. To become a great player, however, there is a lot of technique and strategy to learn. This includes aiming, using cover, reading your opponent, and many other things. As a result TowerFall Ascension is accessible to casual players while also being able to keep the hardcore players interested.
Pro Feels fair at any skill level
Each player only has three arrows at the beginning of a match. Once they are fired, the arrows can be picked up by anyone. This way no player can build momentum that feels oppressive, allowing even new players to control the pace of a match since they can just hog all the arrows.
Pro Single-screen levels add depth to strategy
In the style of old school games like Asteroids, everything that moves outside the edge of the screen appears on the opposite side of it. Because of this you always need to remain aware of your surroundings and other player locations, so you don't get hit by an arrow coming from an unexpected direction. This adds a level complexity not found in many modern games, which is quite refreshing.
Pro Co-op mode that improves communication
TowerFall Ascension has a 2-player co-op mode where you and your friend fight against hordes of bad guys. It has friendly fire, so you need to communicate to avoid hurting each other. This creates a mode that motivates you to communicate with your friend more, leading to a lot of back and forth banter.
Cons
Con Unlocks unclear
The game explanation of how unlocks unlock is not very clear or intuitive making for wasted time trying to figure them out.
Con Really short co-op campaign
The co-op quest mode takes around seven hours to complete. So if you're not interested in the competitive multiplayer aspect of TowerFall Ascension, you'll run out of things to do really fast.
Con Limited to just local multiplayer
As it is now, you're limited to just playing with or against your friends or not playing at all. If you could play matches against other players online, the game would've been a lot more accessible.