When comparing Spelunky vs TowerFall Ascension, the Slant community recommends TowerFall Ascension for most people. In the question“What are the best local co-op PC games?” TowerFall Ascension is ranked 1st while Spelunky is ranked 29th. The most important reason people chose TowerFall Ascension is:
You run, jump, and shoot arrows, which anyone can learn in a matter of minutes. To become a great player, however, there is a lot of technique and strategy to learn. This includes aiming, using cover, reading your opponent, and many other things. As a result TowerFall Ascension is accessible to casual players while also being able to keep the hardcore players interested.
Specs
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Pros
Pro Up to 4 player local co-op
Spelunky features 4 player local co-op where players share the same screen, which can get a bit hectic.
Pro Provides an interesting challenge by heavily relying on increasing your skill
Spelunky gives the player everything needed to succeed from the start so it is only when the players skills get better will they advance.
Pro Quick sessions so you can play in short bursts
Being that Spelunky is at its heart a roguelike the gameplay sessions can tend to be quick as the player will die quite often. This makes for something that can be played in quick bursts throughout the day. The convenient saving also lends to this as a game that is still ongoing can be quickly saved in order to be picked up at a later time.
Pro Expanded gameplay through mods to improve replayability
Ranging from Mega Man to Metroid, there are a tone of great mods for Spelunky all of which make for a new experience in the game which vastly expands the replayability.
Pro Easy to learn but hard to master
You run, jump, and shoot arrows, which anyone can learn in a matter of minutes. To become a great player, however, there is a lot of technique and strategy to learn. This includes aiming, using cover, reading your opponent, and many other things. As a result TowerFall Ascension is accessible to casual players while also being able to keep the hardcore players interested.
Pro Feels fair at any skill level
Each player only has three arrows at the beginning of a match. Once they are fired, the arrows can be picked up by anyone. This way no player can build momentum that feels oppressive, allowing even new players to control the pace of a match since they can just hog all the arrows.
Pro Single-screen levels add depth to strategy
In the style of old school games like Asteroids, everything that moves outside the edge of the screen appears on the opposite side of it. Because of this you always need to remain aware of your surroundings and other player locations, so you don't get hit by an arrow coming from an unexpected direction. This adds a level complexity not found in many modern games, which is quite refreshing.
Pro Co-op mode that improves communication
TowerFall Ascension has a 2-player co-op mode where you and your friend fight against hordes of bad guys. It has friendly fire, so you need to communicate to avoid hurting each other. This creates a mode that motivates you to communicate with your friend more, leading to a lot of back and forth banter.
Cons
Con Co-op is boring and confusing
In co-op this game is very confusing with little instruction on how to play. With little to spice up the game play, it gets boring quickly.
Con Difficult to the point of frustration
Spelunky is pretty difficult and some could say abusive, but with practice and a desire for masochism the game can be mastered.
Con Really short co-op campaign
The co-op quest mode takes around seven hours to complete. So if you're not interested in the competitive multiplayer aspect of TowerFall Ascension, you'll run out of things to do really fast.
Con Limited to just local multiplayer
As it is now, you're limited to just playing with or against your friends or not playing at all. If you could play matches against other players online, the game would've been a lot more accessible.