Defold vs seccia.dev
When comparing Defold vs seccia.dev, the Slant community recommends seccia.dev for most people. In the question“What are the best game engines for point & click adventure games?” seccia.dev is ranked 18th while Defold is ranked 24th. The most important reason people chose seccia.dev is:
You have the option to choose how to script your game. Either a node based, visual script similar to Unreal or a more classic code editor.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Easy to learn
Defold uses Lua, which is regarded as an easy to learn language by most.
Pro Completely free of charge
Software and online dashboard are free of charge.
Pro Good combination of visual editing + code (Lua)
You can do a lot with drag and drop, but you're not limited -- the code (Lua, which is easy to learn) allows you more power than just visual editing usually gives you.
Pro Fast results
Going from idea to result is very important for the creative process.
Pro Visual editor
Pro Very performant
Being crossplatform it is important to work on low end devices.
Pro Easy and fast export for various platforms
Pro Great community
A very active and friendly community in forums.
Pro Source code available
You can download and modify the source code of the Editor and the engine for free.
Pro Collaborative
You can invite friends from the dashboard and create games together.
Pro Hot reload
It allows you to change scripts in a game while it is running live. Common use-cases is to tweak gameplay parameters or to perform debugging on a running game.
Pro Scripting options
You have the option to choose how to script your game. Either a node based, visual script similar to Unreal or a more classic code editor.
Pro Simple and easy
Fairly simple and easy to learn and use.
Cons
Con Purchase licenses
The software is free, but if you wish to make your game for some sort of profit, you'll have to buy a license when using this software.
