C# vs CoffeeScript
When comparing C# vs CoffeeScript, the Slant community recommends C# for most people. In the question“What is the best programming language to learn first?” C# is ranked 7th while CoffeeScript is ranked 65th. The most important reason people chose C# is:
C# runs on top of the .NET framework, which provides many libraries containing classes used for common tasks such as connecting to the Internet, displaying a window or editing files. Unlike many other languages, you don't have to pick between a handful of libraries for every small task you want to do.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro .NET is a great toolbox
C# runs on top of the .NET framework, which provides many libraries containing classes used for common tasks such as connecting to the Internet, displaying a window or editing files. Unlike many other languages, you don't have to pick between a handful of libraries for every small task you want to do.

Pro Incredibly Well-Engineered Language
Where other languages invoke the feeling of being a product of organic growth over time, C# just feels like an incredibly well-designed language where everything has its purpose and almost nothing is non-essential.
Pro Awesome IDE for Windows
On Windows, Visual Studio is the recommended C# IDE. It provides a very flexible GUI that you can rearrange the way you want and many useful features such as refactorings (rename a variable, extract some code into a method, ...) and code formatting (you can pick exactly how you want the code to be formatted).
Visual Studio also highlights your errors when you compile, making your debug sessions more efficient since you don't have to run the code to see the mistakes. There's also a powerful debugger that allows you to execute the code step-by-step and even change what part of the code will be executed next. In addition to giving you all the line-by-line information you'll need in a hassle-free manner, Visual Studio has stuff you can click on in the errors window that will take you to the documentation for that error, saving you several minutes of web searching.
In addition to all of this, Visual Studio has an intuitive, intelligent, and helpful graphical user interface designer that generates code for you (the best of WYSIWYG, in my opinion), which is helpful for new programmers. Being able to create a fantastic-looking UI with one's mouse and then optionally tweak with code helps make programming fun for beginner developers.
Visual Studio also has the best code completion --Intellisense is every bit as intelligent as the name says it is. It, as well as VS's parameter hinting, is context-, type-, user-, and position-sensitive, and displays relevant completions in a perfectly convenient yet understandable order. This feature allows a new programmer to answer the questions "What does this do?" and "How do I use it?" right then and there rather than having to switch to a browser to read through extensive documentation. This allows the programmer to satisfy their curiosity before it is snuffed out by several minutes of struggling through exhaustive documentation.
And for the more adventurous and text-ready developer, Microsoft does the best job of ensuring that everything, from interfaces and wildcard types down to Console.WriteLine("") and the + operator, is well-documented and easy to understand, with relevant and well-explained usage examples that manage to be bite-size yet complete, simple yet truly helpful. The reference site is easy to navigate, well-organized, clean and uncluttered, up-to-date, and fresh and enjoyable to look at, and every page is well-written with consideration for readers who are not C# experts yet want to read about changing the console background color.
The best part? It's free! Visual C# Express contains all of the features described above, at zero cost. If you are a student, you can probably get Visual Studio Professional from your university, which also includes tools for unit testing and supports plugins.

Pro Supports some functional features
C# is primarily object-oriented, but it also supports some features typically found in functional languages such as lambdas, delegates and anonymous classes. Methods can be treated like any other object, and the Linq query system operates on monads with lazy evaluation (though it hides this with a lot of syntactic sugar).
You don't need to use these features to code in C#, though, so you can start with OOP and then learn about them.
Pro Great introduction to object-oriented programming
Object-oriented programming is the most widely-used paradigm. C# offers support for common OOP features such as classes, methods and fields, plus some features not found in competing languages like properties, events and static classes.
C# code is much more readable thanks to the syntactic sugar it offers. You can truly concentrate on your code, not on the way it's implemented.
Pro Best language for Windows programs
C# is clearly the best choice for Windows programs. The .NET framework contains everything you need to build great-looking apps, without having to learn the confusing Win32 API or download a ton of external libraries. C# can also be used to build Windows 8's "modern" apps.
Pro Very high demand in the industry
C#'s been around for just the right amount of time, is regularly updated with useful additions, is versatile, easy to write & read, & has excellent tooling support. This means it is a top choice for many organizations & will remain so for the foreseeable future.
Pro Can mix high and low level programming
You can code at the high level without worrying about pointers and memory management, but if you so choose you can switch to lower level programming with direct memory management and pointer manipulation (though you need to compile to specifically allow this).
Pro Awesome IDE for cross-platform development
Visual studio has embraced cross platform development over the past 3 years. With Visual Studio Code, you now have a light, and quick IDE variant available for free as well.
Pro With ASP CORE a good language to learn
With CORE you are no longer just limited to Windows, so a language worth learning.
Pro Supported on many platforms
C# can be used for Windows apps, Linux apps, OS X apps, Windows 8 "modern" apps, websites, games, iPhone apps, Android apps, Windows Phone apps, and more.
If you want to create a cross-platform application, you can share most of the code and write one GUI for each platform.
Pro .NET truly universal
With .NET core it is a truly universal programming language which support desktop apps (Windows), Mobile apps (Xamarin), Web Apps (ASP.Core MVC). Also is perfectly fit to serverless programming for micro services. Soon it will be also support Web assembly (Blazor).
Pro Great language for Unity game engine
Unity provides a selection of programming languages depending on preference or knowledge - C#, JS, Boo and UnityScript. C# is arguably the most powerful with better syntax and stronger language structure. It allows using script files without attaching them to any game object (classes, methods inside unattached scripts that can be used at any time). There are more tutorials and information for C# than UnityScript and Visual Studio can be used to code for unity in C#. Additionally, learning C# allows using it outside of Unity as well unlike UnityScript.
Pro Compiles to readable Javascript
With CoffeeScript, there's never really a question of what is going on. If you're worried that something went wrong in the compilation process, the output is very human readable and mostly 1 to 1 with the CoffeeScript code, making debugging easier as the code that is being executed by the interpreter can be double checked.
Pro Widely used
CoffeeScript is the most popular of the compile to Javascript languages, so long term support is much less of a worry than with others.
It also means there are many plugins and tools for integrating it into many different build systems, giving it it nearly universal support.
Pro Lightweight syntax
Javascript is a very verbose language so CoffeeScript's goal is to lighten it to make it less tedious.
Various design choices are built around making CoffeeScript more terse with things like optional parenthesis in function calls, cleaner function declarations, no curly braces, and significant white space. Because Javascript can get pretty deeply nested at times, having a lightweight syntax helps with readability.
The result is a language with a minimalistic syntax with lots of syntax sugar.
Pro It's just JavaScript
The golden rule of CoffeeScript is: "It's just JavaScript". The code compiles one-to-one into the equivalent JS, and there is no interpretation at runtime. You can use any existing JavaScript library seamlessly from CoffeeScript (and vice-versa). The compiled output is readable and pretty-printed, passes through JavaScript Lint without warnings, will work in every JavaScript runtime, and tends to run as fast or faster than the equivalent handwritten JavaScript.

Pro Syntax for humans, not compilers.
CoffeeScript adds syntax that is not only more terse than javascript, smoothing over the rough edges, but also enforces a more human readable syntax to the point where a non-programmer can understand some logic.
Many programmers that are not use to coffeescripts syntax will find it foreign if they don't read the single page API, but generally it is quick to understand and although self documenting code is a myth coffeescript is definitely very close.
if hungry then eat food for food in fridge when food isnt poison and it isnt bedtime
Seems a lot more concise and comprehensible to many programmers and most others than the alternative syntax:
var food, i, len;
if (hungry) {
for (i = 0, len = fridge.length; i < len; i++) {
food = fridge[i];
if (food !== poison && it !== bedtime) {
eat(food);
}
}
}
Pro Function syntax is great for callbacks
Passing functions as callbacks is central to how Javascript is written, but the default syntax for functions is very verbose and hard to read. Various CoffeeScript syntax decisions help with ease of writing and reading functions.
The most obvious change is that the function keyword is changed from function
to ->
. Writing out the word function
is very clunky especially when you need to use multiple nested functions.
One of the more opinionated choices of CoffeeScript is the use of significant whitespace, and optional parens around function arguments. While this can be used poorly, it can also be used to great effect with nested functions. For example, a function that takes an object that defines anonymous functions will end in a mess of parens and curly braces:
asyncAction({
success: function(data){ /* handle data */ },
error: function(error){ /* handle errors */ }
});
In CoffeeScript you could rewrite this as:
asyncAction
success: (data) -> /* handle data */
fail: (error) -> /* handle errors */
Other helpful features are automatic returning of the last statement to make short anonymous functions easier so (a, b) -> a+b
would replace function (a, b) { return a+b; }
, as well as binding functions to the current context object with =>
.
Pro Splats
Because Javascript functions can take variable amounts of parameters, it is helpful to be able to use splats to extract an array of arguments in a function.
For example, if you have a function like: (a, b, rest...) ->
any amount of parameters sent to the function after a
, b
will be stored in an array in the variable rest
. You can also put splats at the start or middle of the arguments list, such as (a, middle..., b) ->
.
When calling a function you can use a splat to apply an array as arguments as well.
Pro Everything is an expression
Even for
loops and if
statements. For example, to get mapped array, you don't have to use any Array methods, just the language features:food = ( stuff for stuff in fridge when stuff.isEatable() )
Pro Familiar to Ruby programmers
CoffeeScript was created by a Ruby programmer and a number of syntax features are modelled on Ruby equivalents, so will be familiar to Ruby programmers. For example, implicit returns, i.e. the last variable of each function is implicitly returned, so "return" keyword need not be present.
Pro Extremely easy to document with literate coffeescript
Skip the documentation build, just write documentation with literate CoffeeScript.
CoffeeScript has a literate mode which let's you use markdown (used by almost everything, such as reddit, github, stack exchange, etc) with code indented how you would normally in markdown and simply enables you to run the code.
This enables you to quickly write FORMATTED, custom documentation that's easily displayed with no build step for the documentation.
Pro Source maps allow you to debug code in CoffeeScript
With source maps, you can get the proper location of where an error occurred directly in precompiled code, making it easier to debug without the tedious step of translating the compiled code back to the original code in your head.
Pro Significant whitespace
Having indention-based code blocks is particularly helpful in JavaScript because of its functional callback based nature. In JavaScript you find yourself writing functions within object and passing functions to functions. You can find statements ending with a confusing melange of braces like )}})})
. With significant whitespace, most of the needs for braces go away.

Pro Default choice for Ruby on Rails
Pro Maintainable code
Easy to read and easy to work with structures like list.
Cons

Con Older versions lacks standard-library support for immutable data structures

Con Complex syntax
Too many syntactic constructs to learn before it becomes usable.
Con .NET is a mess
Continual drama with standards, updates, Microsoft, and being really cross-platform.
Con Excessively class based OOP oriented
Limits users into overly using awkward paradigm and creating another kind of spaghetti code.
Con A pale imitation of Java
C# is a Java-like language, but Microsoft failed to imitate Java's consistency. For instance, C# has types that cannot be passed by address (e.g. DateTime), forcing the developer to use ugly workarounds.
Con Too easy to write multithreading apps that are buggy
Many web frameworks or GUI libraries will push novice users to writing multithreaded code, which leads to frustrating race condition bugs.
Other languages with multithreading push users towards safe constructs, like passing messages and immutable or synchronized containers. But in C# the data structures aren't synchronized by default, and it's too easy to just set a field and observe the result from another thread (until you compile with Release, and now you have a heisenbug).
Con Often-used products in most C# development environments get expensive
The majority of the C# development community uses Microsoft products which are not all free and open-source. As you get into the enterprise level of some of these products and subscriptions, the expense is multiple factors of 10 greater.
While you can use a fully open-source and free C# environment, the community around that is much smaller. While this can be said for other languages as well, the majority of C# falls into the for-pay Microsoft realm.
Con Popularly used on Visual Studio (proprietary)
Most people learn and depend on Visual Studio (proprietary) to write C#. The result is people learn how to use an IDE and not the concepts or fundamentals of good programming. However, you don't need VS to develop in C#, all you need is the dotnet CLI and a text editor that supports OmniSharp like VSCodium, Vim and Emacs.
Con Large Library and eco system makes it unsuitable for beginers
yes, all the information about the .net framework is in one place, but it is so extense that it introduces a steep learning curve for newcomers to the field of programming languages.
Con Terse syntax can lead to ambiguity
It can sometimes be hard to be sure of what CoffeeScript will compile down to because of the optional parentheses and significant white spacing. Over multiple lines the same statement can be written in many different ways, and it's not always clear what the intended interpretation is.
For example:foo bar and hello world
can compile to either:
foo(bar) && hello(world)
foo(bar && hello(world))
Con Initializing a variable and assigning it are essentially the same thing
Because of how variables are initialized and reassigned in CoffeeScript, it becomes very easy to accidentally overwrite a variable as the codebase increases. As complexity increases, the only way to safely create a variable is by pressing Ctrl + F and by examining the current file to ensure that there's no conflict.
Con Last expression is returned by default
While this is a pro for small functions, it requires self-discipline to check if unnecessary overheads are introduced:
eat_full = ->
for food in fridge
break if full
cook food if food.requires_cooking()
eat food
This will return array of eat
function results. Can be fixed by adding empty return
at the end.
