When comparing C# vs Ceylon, the Slant community recommends C# for most people. In the question“What is the best programming language to learn first?” C# is ranked 7th while Ceylon is ranked 42nd. The most important reason people chose C# is:
C# runs on top of the .NET framework, which provides many libraries containing classes used for common tasks such as connecting to the Internet, displaying a window or editing files. Unlike many other languages, you don't have to pick between a handful of libraries for every small task you want to do.
Specs
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Pros
Pro .NET is a great toolbox
C# runs on top of the .NET framework, which provides many libraries containing classes used for common tasks such as connecting to the Internet, displaying a window or editing files. Unlike many other languages, you don't have to pick between a handful of libraries for every small task you want to do.
Pro Incredibly Well-Engineered Language
Where other languages invoke the feeling of being a product of organic growth over time, C# just feels like an incredibly well-designed language where everything has its purpose and almost nothing is non-essential.
Pro Awesome IDE for Windows
On Windows, Visual Studio is the recommended C# IDE. It provides a very flexible GUI that you can rearrange the way you want and many useful features such as refactorings (rename a variable, extract some code into a method, ...) and code formatting (you can pick exactly how you want the code to be formatted).
Visual Studio also highlights your errors when you compile, making your debug sessions more efficient since you don't have to run the code to see the mistakes. There's also a powerful debugger that allows you to execute the code step-by-step and even change what part of the code will be executed next. In addition to giving you all the line-by-line information you'll need in a hassle-free manner, Visual Studio has stuff you can click on in the errors window that will take you to the documentation for that error, saving you several minutes of web searching.
In addition to all of this, Visual Studio has an intuitive, intelligent, and helpful graphical user interface designer that generates code for you (the best of WYSIWYG, in my opinion), which is helpful for new programmers. Being able to create a fantastic-looking UI with one's mouse and then optionally tweak with code helps make programming fun for beginner developers.
Visual Studio also has the best code completion --Intellisense is every bit as intelligent as the name says it is. It, as well as VS's parameter hinting, is context-, type-, user-, and position-sensitive, and displays relevant completions in a perfectly convenient yet understandable order. This feature allows a new programmer to answer the questions "What does this do?" and "How do I use it?" right then and there rather than having to switch to a browser to read through extensive documentation. This allows the programmer to satisfy their curiosity before it is snuffed out by several minutes of struggling through exhaustive documentation.
And for the more adventurous and text-ready developer, Microsoft does the best job of ensuring that everything, from interfaces and wildcard types down to Console.WriteLine("") and the + operator, is well-documented and easy to understand, with relevant and well-explained usage examples that manage to be bite-size yet complete, simple yet truly helpful. The reference site is easy to navigate, well-organized, clean and uncluttered, up-to-date, and fresh and enjoyable to look at, and every page is well-written with consideration for readers who are not C# experts yet want to read about changing the console background color.
The best part? It's free! Visual C# Express contains all of the features described above, at zero cost. If you are a student, you can probably get Visual Studio Professional from your university, which also includes tools for unit testing and supports plugins.
Pro Supports some functional features
C# is primarily object-oriented, but it also supports some features typically found in functional languages such as lambdas, delegates and anonymous classes. Methods can be treated like any other object, and the Linq query system operates on monads with lazy evaluation (though it hides this with a lot of syntactic sugar).
You don't need to use these features to code in C#, though, so you can start with OOP and then learn about them.
Pro Great introduction to object-oriented programming
Object-oriented programming is the most widely-used paradigm. C# offers support for common OOP features such as classes, methods and fields, plus some features not found in competing languages like properties, events and static classes.
C# code is much more readable thanks to the syntactic sugar it offers. You can truly concentrate on your code, not on the way it's implemented.
Pro Best language for Windows programs
C# is clearly the best choice for Windows programs. The .NET framework contains everything you need to build great-looking apps, without having to learn the confusing Win32 API or download a ton of external libraries. C# can also be used to build Windows 8's "modern" apps.
Pro Very high demand in the industry
C#'s been around for just the right amount of time, is regularly updated with useful additions, is versatile, easy to write & read, & has excellent tooling support. This means it is a top choice for many organizations & will remain so for the foreseeable future.
Pro Can mix high and low level programming
You can code at the high level without worrying about pointers and memory management, but if you so choose you can switch to lower level programming with direct memory management and pointer manipulation (though you need to compile to specifically allow this).
Pro Awesome IDE for cross-platform development
Visual studio has embraced cross platform development over the past 3 years. With Visual Studio Code, you now have a light, and quick IDE variant available for free as well.
Pro With ASP CORE a good language to learn
With CORE you are no longer just limited to Windows, so a language worth learning.
Pro Supported on many platforms
C# can be used for Windows apps, Linux apps, OS X apps, Windows 8 "modern" apps, websites, games, iPhone apps, Android apps, Windows Phone apps, and more.
If you want to create a cross-platform application, you can share most of the code and write one GUI for each platform.
Pro .NET truly universal
With .NET core it is a truly universal programming language which support desktop apps (Windows), Mobile apps (Xamarin), Web Apps (ASP.Core MVC). Also is perfectly fit to serverless programming for micro services. Soon it will be also support Web assembly (Blazor).
Pro Great language for Unity game engine
Unity provides a selection of programming languages depending on preference or knowledge - C#, JS, Boo and UnityScript. C# is arguably the most powerful with better syntax and stronger language structure. It allows using script files without attaching them to any game object (classes, methods inside unattached scripts that can be used at any time). There are more tutorials and information for C# than UnityScript and Visual Studio can be used to code for unity in C#. Additionally, learning C# allows using it outside of Unity as well unlike UnityScript.
Pro Try it out in the browser
It has a Web IDE: http://try.ceylon-lang.org/ with impressive demos: http://try.ceylon-lang.org/?gist=bd41b47f325b6d32514a so you can try it without installing anything, and see the JS generation / interop in action.
Pro Strong static typing, null safe and flexible, almost dynamic type system
The compiler prevents you from using a potentially null variable, unless you check it is not null. Ie. it forces you to check a potentially null value before using it.
The type system is strict, but flexible, allowing union and intersection of types, covariant and contravariant types, reified types, etc.
Type inference and union types allows a dynamic programming style, close of JS spirit.
Pro Designed from the start to generate JavaScript
It brings type safety to JS, allowing to define interfaces to existing JS APIs, yet using the dynamic
keyword for flexible calls in the JS ecosystem.
Pro Excellent IDE support
Ceylon has reified generics, so it doesn't loose the type of collections at runtime. This makes autocompletion, debugging, etc. first-class. The Eclipse plugin makes it a full-fledged Ceylon IDE, and an IntelliJ IDEA plugin is in the works.
Pro Great tutorial
Gavin King, main author of the language, has a great, clear technical writing style, making understandable difficult concepts like variance or sound type system.
Pro Excellent documentation
The language specification is very complete and up to date; also, the language module is very well documented.
Pro Javascript interoperability
Ceylon has special language-level support for interoperation with dynamically typed languages like JavaScript, and its module system even interoperates with npm.
Pro Easy to learn even if you don't have prior programming experience
Ceylon is indeed fairly easy and readable. Of course those ones who know OOP and a bit of functional programming concepts will feel almost at home right from the start.
Pro Generate HTML
HTML generation is supported right in the SDK.
Pro Same code in backend and frontend
If you don't use platform-specific features, you can reuse the same code in your backend server (be it in Java or JavaScript) and in your client-side browser code, for example for storing data, validating input etc.
Cons
Con Older versions lacks standard-library support for immutable data structures
Con Complex syntax
Too many syntactic constructs to learn before it becomes usable.
Con .NET is a mess
Continual drama with standards, updates, Microsoft, and being really cross-platform.
Con Excessively class based OOP oriented
Limits users into overly using awkward paradigm and creating another kind of spaghetti code.
Con A pale imitation of Java
C# is a Java-like language, but Microsoft failed to imitate Java's consistency. For instance, C# has types that cannot be passed by address (e.g. DateTime), forcing the developer to use ugly workarounds.
Con Too easy to write multithreading apps that are buggy
Many web frameworks or GUI libraries will push novice users to writing multithreaded code, which leads to frustrating race condition bugs.
Other languages with multithreading push users towards safe constructs, like passing messages and immutable or synchronized containers. But in C# the data structures aren't synchronized by default, and it's too easy to just set a field and observe the result from another thread (until you compile with Release, and now you have a heisenbug).
Con Often-used products in most C# development environments get expensive
The majority of the C# development community uses Microsoft products which are not all free and open-source. As you get into the enterprise level of some of these products and subscriptions, the expense is multiple factors of 10 greater.
While you can use a fully open-source and free C# environment, the community around that is much smaller. While this can be said for other languages as well, the majority of C# falls into the for-pay Microsoft realm.
Con Popularly used on Visual Studio (proprietary)
Most people learn and depend on Visual Studio (proprietary) to write C#. The result is people learn how to use an IDE and not the concepts or fundamentals of good programming. However, you don't need VS to develop in C#, all you need is the dotnet CLI and a text editor that supports OmniSharp like VSCodium, Vim and Emacs.
Con Large Library and eco system makes it unsuitable for beginers
yes, all the information about the .net framework is in one place, but it is so extense that it introduces a steep learning curve for newcomers to the field of programming languages.
Con Lack of physical or electronic books
We should hope Red Hat or anyone interested would take the time and write one. That would strengthen the maturity of the language, but Ceylon is rapidly developing which can make the author's efforts futile because his or hers work will become obsolete soon.
The second hindrance is, of course, popularity of the language which can't give much to the pockets of the author (however, Dart's unpopularity at start didn't prevent it to have a lot of printed material, but that's Google's child, we know).
Con Currently has large runtime
Ceylon 1.2 needs a language runtime of 1.55 MiB, and the Collection library adds another 370 KiB. That's a lot for the Web...
Now, this has to be put in perspective: if you use Ceylon to make a web application, these files will be loaded once, then cached by the browser (that's not casual browsing).
Moreover, most servers compress such resource, and the numbers become respectively 234 KiB and 54 KiB, which is more reasonable...