When comparing Deadnaut vs Might & Magic: Clash of Heroes, the Slant community recommends Might & Magic: Clash of Heroes for most people. In the question“What are the best PC RPGs?” Might & Magic: Clash of Heroes is ranked 50th while Deadnaut is ranked 91st. The most important reason people chose Might & Magic: Clash of Heroes is:
Players are in a traditional RPG world and do level up characters as they would in an RPG but the main gameplay mechanic is match three where players line up their troops against an opposing team doing the same. There is also defensive aspects to the field, so it is a bit more involved than a traditional match 3 game.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Great for short bursts of play
All missions are pretty short making for a good game to play when time is a factor such as at work. ;)
Pro Command module simulation like gameplay
The game is played from a FPS view of a console system where in the actual characters are controlled on a screen you are watching in game. It is an interesting way to do a HUD in game and allows for a lot of interactive aspects that one would expect on some sci-fi console.
Pro Interesting mix of match three and RPG
Players are in a traditional RPG world and do level up characters as they would in an RPG but the main gameplay mechanic is match three where players line up their troops against an opposing team doing the same. There is also defensive aspects to the field, so it is a bit more involved than a traditional match 3 game.
Pro Lengthy campaign
M&M Clash of Heroes has a lengthy campaign that will last around 24 hours of play, which for a puzzle focused game is pretty good.
Pro Beautiful graphics
The graphics have been upgraded for the PC version and they look great. All pixel art now in HD with bright colors and fantastic character designs.
Pro Local and online mutiplayer
New to the PC and console editions (as apposed to the DS title) there is now 4 player multiplayer that can be played locally and online.
Cons
Con Crew dialogue tend to interrupt games flow
The crew dialogue often feels like filler and tends to just interrupt the fun portions of the game.
Con Writing comes off as a bit childish
While the original target of the game may have been young adults or children due to its release on the DS (a mainstay of gaming for kids) the writing shows its roots and may come off as a bit childish.