When comparing Deadnaut vs Shadowrun Returns, the Slant community recommends Shadowrun Returns for most people. In the question“What are the best PC RPGs?” Shadowrun Returns is ranked 28th while Deadnaut is ranked 91st. The most important reason people chose Shadowrun Returns is:
With a set amount of moves and action points it is fairly easy to understand how the battle system works. Everything is tun based and tactics are the main component to gameplay. Users must judge where they want to move, what attacks they want to use while taking into account the environment, if anything in it could shield them and then base all of these decisions off of their allotted action points.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Great for short bursts of play
All missions are pretty short making for a good game to play when time is a factor such as at work. ;)
Pro Command module simulation like gameplay
The game is played from a FPS view of a console system where in the actual characters are controlled on a screen you are watching in game. It is an interesting way to do a HUD in game and allows for a lot of interactive aspects that one would expect on some sci-fi console.
Pro Intuitive battle system
With a set amount of moves and action points it is fairly easy to understand how the battle system works. Everything is tun based and tactics are the main component to gameplay. Users must judge where they want to move, what attacks they want to use while taking into account the environment, if anything in it could shield them and then base all of these decisions off of their allotted action points.
Pro Fleshed out interesting world
There has obviously been painstaking care taken in crafting the world and story of Shadowrun Returns. A noir cyberpunk story that sees the main character trying to solve a murder-mystery intertwined with a conspiracy. Throughout the game are characters who the main protagonist crosses paths with that have a tin of great dialogue written for them that is entertaining to read and also flesh out his cyberpunk world.
Cons
Con Crew dialogue tend to interrupt games flow
The crew dialogue often feels like filler and tends to just interrupt the fun portions of the game.
Con Limited RPG paths
The story gets played out basically the same way on every play-through. Player choice only has moderate impact on the flow of the game.
Con Grammar errors
Needed a proofreader as their is tons of grammar errors which gives a rushed unfinished feeling.