When comparing The Elder Scrolls III: Morrowind vs Limbo, the Slant community recommends Limbo for most people. In the question“What are the best low-spec PC games?” Limbo is ranked 6th while The Elder Scrolls III: Morrowind is ranked 25th. The most important reason people chose Limbo is:
Since there are no cutscenes or loading screens, Limbo makes you fully immerse yourself in the puzzles and atmosphere of the game.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Lost of guilds to join and side quests to do
You don't even have to complete the main story line to get a full game worth of play
Pro Over 20 character classes available for player builds
Users are free to create their character from a pool of 20 different classes, which makes for a wide range of choice into how one wants to roleplay.
Pro Indepth storytelling
Pro Detailed
Pro Gain levels from play
Leveling ones character works through what actions one performs. If a fighter and one fights a lot, they will gain experience in fighting, if a mage and one uses magic a lot one gains experience in magic.
Morrowind is one of the first RPGs to level in this way and is now a staple of the franchise.
Pro Lots of mods available
Mods that equate to full expansions and update the game to modern levels are available
Pro Set in an alien world with Imaginative environments
Pro Immerses the player fully
Since there are no cutscenes or loading screens, Limbo makes you fully immerse yourself in the puzzles and atmosphere of the game.
Pro Does not become frustrating even if you die a lot
Most players die a lot in Limbo. fortunately this does not translate to a frustrating experience while playing the game. If you die from a trap, the game immediately reloads and takes the character right before reaching that very same puzzle. This way you can try again immediately and find a solution.
Pro Quite addictive
Limbo manages to keep your attention all throughout the game by consistently presenting new, interesting things for you to solve. It starts out simple, but increasingly gets more intricate and grows into smart multi-part puzzles.
Pro Unique black and white aesthetic
Limbo uses (what was once) a very unique monochromatic color scheme to give an atmospheric feel.
Pro Good for people who don't want to waste too much time on a game
Being a relatively short game (five or six hours long), it's perfect for people who love interesting puzzle games that don't overstay their welcome.
Pro Astonishing sound design
The sound design is simply great. Even though there's virtually no soundtrack to speak of, the sound effects do a great job of creating the perfect atmosphere in which the players immerse themselves.
What's more is that if you pay close attention to the sound cues while solving a puzzle, you will find out that the sound effects are quite helpful in reaching your objective.
Pro Manages to communicate circumstance and casualty in a unique way
Being completely devoid of text, dialogue, and explanation Limbo manages to communicate circumstance and casualty to the player in a simple way not found in other games.
Having a game completely devoid of those three things is hard but Limbo manages to pull it off perfectly.
Pro Artistic puzzle
Limbo has very unique environment with highly creative puzzles that offer a great experience with monochrome, b/w and other dim colors.
Cons
Con The graphics are dated, but can be modded to a more modern standard with mod packs
Con Shallow hack and slash combat
Combat is a bit basic with no information on enemy health and not much in a way of enemy AI. Bad guys will just go straight for the player and all one can do is hack and slash until all are dead. Over time this become quite boring and annoying as there is really no depth.
Con Ending comes somewhat abruptly
There's little lead up to the ending so it comes a little too suddenly and unexpectedly.
Con May be too dark for children
The game, by design, has the main character dying quite a bit, often very gruesomely, and so may not be appropriate for younger players.
Con Somewhat short
Limbo can be finished in about 5-6 hours on average.
Con Has some pacing issues
The first half of the game is filled with interesting creatures that you as a player encounter on the journey. While in sharp contrast, the second half of the game takes place in a deserted industrial area devoid of any lifeforms and even though puzzles become more and more interesting as you approach the end of the game, this sharp contrast between the two halves of the game creates some serious pacing issues.
The pacing issues are even more evident as you reach the ending, which while good comes quite unexpectedly.
Con Keyboard controls not that good
Movement is locked to the arrow keys instead of wasd.