When comparing The Quest vs Mage Gauntlet, the Slant community recommends Mage Gauntlet for most people. In the question“What are the best RPGs on iOS for under $5?” Mage Gauntlet is ranked 3rd while The Quest is ranked 5th. The most important reason people chose Mage Gauntlet is:
Once the game is beaten, master mode unlocks which has mixed levels and new secret areas.
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Pros
Pro 4 towns to explore along with expansive wilderness sections
There is a fair bit to see in the game including 4 towns to explore, but it is the vast open wildernesses in the game that show how large the title actually is.
Pro Open-ended
Players are able to go where they want in game, though there is a storyline if players do want to follow stricter guidelines.
Pro Master mode
Once the game is beaten, master mode unlocks which has mixed levels and new secret areas.
Pro Robust loot system
Mage gauntlet has a very robust loot system that includes many different armor and weapon sets as well as upgrades for spells.
Pro Unique magic system
The magic system in Mage Gauntlet consists of a limited moveset of four spells that need to be replenished from in world urns, making for a bit of a balancing act of when to use spells in order to get through the tougher parts of each level.
Pro Touch screen controls work great
Like other RocketCat games, the on screen controls are spot on.
Pro Very reminiscent of SNES era games
Mage Gauntlet has the design similar of games such as Chrono Trigger or Secret of Mana, making for a experience full of nostalgia.
Cons
Con Pocket PC origins still show
A game originally designed for Pocket PCs, and it shows in the graphics. Very dated looking.
Con Lacks depth in gameplay
Mage Gauntlet is primarily focused on action-based gameplay and tends to forget many traditional RPG-elements such as upgrading and gathering loot. Mage Gauntlet is filled with corridor fights that aren't ideal for extended play, while boss fights lack variety because they all behave in a similar way.
Con Story is lackluster
While borrowing from many RPG greats from the past, the plot feels a bit derivative while also falling a bit flat. Better writing could have definitely helped flesh out the adventure more.