When comparing Ruby vs C#, the Slant community recommends C# for most people. In the question“What is the best programming language to learn first?” C# is ranked 7th while Ruby is ranked 10th. The most important reason people chose C# is:
C# runs on top of the .NET framework, which provides many libraries containing classes used for common tasks such as connecting to the Internet, displaying a window or editing files. Unlike many other languages, you don't have to pick between a handful of libraries for every small task you want to do.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Widely used
Ruby is one of the most popular languages for developing web sites. As a result, there's an abundant amount of documentation, sample code, and libraries available for learning the language and getting your project up and running. The most popular features are just 'gem install' away. Additionally, it is easier to find Ruby jobs because of this.
Pro Clean syntax
Ruby has a very clean syntax that makes code easier to both read and write than more traditional Object Oriented languages, such as Java. For beginning programmers, this means the focus is on the meaning of the program, where it should be, rather than trying to figure out the meaning of obscure characters.
presidents = ["Ford", "Carter", "Reagan", "Bush1", "Clinton", "Bush2"]
for ss in 0...presidents.length
print ss, ": ", presidents[presidents.length - ss - 1], "\n";
end
Pro A large ecosystem of tools & libraries
Ruby has a large ecosystem of tools and libraries for just about every use. Such as ORMs (Active Record, DatabMapper), Web Application Frameworks(Rails, Sinatra, Volt), Virtualization Orchestration(docker-api, drelict), CLI tools(Thor, Commando), GUI Frameworks(Shoes, FXRuby) and the list goes on. If you can think of it, there is probably a gem for that ( and if not you can create your own and share with the community).
Pro Newbie-friendly community
Pro Essential algorithmic features
The Ruby language is equipped with the necessary features to learn the essence of algorithms.
In online playground environments like ideone.com, measures have been taken to prevent beginners from going astray by restricting the use of external libraries such as Python's NumPy and SymPy.
Even in such constrained Ruby execution environments, the required features for learning algorithms are fully available.
Many of the algorithms that should be learned are documented in the book "Hello Ruby: Adventures in Coding." For example, the cake serving problem in the book leads to topological sorting, which is a graph theory concept useful in project management for creating Gantt charts.
To evaluate the effectiveness of algorithms with a level of complexity comparable to topological sorting,
it is necessary to be able to solve mathematical computation problems up to the high school level easily.
As shown in the table below, using only Ruby's standard library, it is possible to solve high school-level math problems effortlessly.
However, other programming languages may not be able to perform such computations in online playground environments.
To experience the superior performance of algorithms, it is important to challenge oneself by reimplementing good algorithms. Ruby's standard library includes implementations of excellent algorithms. For instance, the algorithm for solving linear equations, which has been widely known since the era of Fortran, is used within the code of SolvingLinearEquations through the "/" operator. Reimplementing code from Ruby's standard library serves as an excellent learning resource with high reusability and efficiency.
The SolvingLinearEquations function mentioned above demonstrates the benefits of duck typing and forced type conversion between objects of different types in arithmetic operations. While Rust also has features like duck typing, the implementation of "forced type conversion" is still far from being realized.
Mathematical Problem Type | Ruby Standard Library | Python Standard Library |
---|---|---|
Long Integer and Fraction | ✓ | ✓ |
Long Integer and Complex Fraction | ✓ | ✖ |
Operations on Matrices with Multiple-Digit Numbers as Coefficients | ✓ | ✖ |
Solution of Integer Coefficient Systems of Equations | ✓ | ✖ |
Solution of Systems of Equations with Long Integer and Complex Fraction Coefficients | ✓ | ✖ |
Solutions of Linear Equations with Real, Fraction, Complex, and Complex Fraction Coefficients | ✓ | ✖ |
# Title: "(1) Cake Serving Procedure Problem"
require 'tsort'
class Hash
include TSort
alias tsort_each_node each_key
def tsort_each_child(node, &block)
fetch(node).each(&block)
end
end
puts 'Tasks'
task_names = {
'A' => 'Arrange the plates.',
'B' => 'Set the spoons.',
'C' => 'Place the birthday cake on the table.',
'D' => 'Spread the tablecloth.'
}
p task_names
puts 'Preceding Tasks'
preceding_tasks = {
'A' => ['D'],
'B' => ['C', 'A'],
'C' => ['A', 'D'],
'D' => []
}
steps = preceding_tasks.strongly_connected_components
puts 'The appropriate steps are as follows:'
steps.each do |task_candidates|
p task_candidates.map { |task| [task, task_names[task]] }
end
p "#(2) Equation Solving Rule"
def SolvingLinearEquations(y, a, b)
x = (y - b) / a
end
p "(2-1) Real Solution", SolvingLinearEquations(1.0, 5, 0.5)
# => 0.1
p "(2-2) Fraction Solution", SolvingLinearEquations(Rational(1, 1), Rational(5, 1), Rational(1, 2))
# => (1/10)
p "(2-3) Imaginary Solution", SolvingLinearEquations(1 + 1i, 5, 1.0 / (2 + 2i))
# => (0.15+0.25i)
p "(2-4) Complex & Fraction Solution", SolvingLinearEquations(Rational(1 + 1i, 1), Rational(5, 1), Rational(1, 2 + 2i))
# => ((3/20)+(1/4)*i)
p "(2-5) Matrix Solution with Large Integers",
SolvingLinearEquations(Matrix[[Rational(1234567890123456789890, 1), Rational(0, 1)]],
Matrix[[Rational(1234567890123456789890, 1), Rational(1234567890123456789890 * 2, 1)],
[Rational(1234567890123456789890, 1), Rational(1234567890123456789890 * 3, 1)]],
Matrix[[Rational(1234567890, 1), Rational(123456789, 1)]] )
# => Matrix[[(3703703670366790122789/1234567890123456789890), (-2469135780244567900789/1234567890123456789890)]]
p "(2-7) Matrix Solution with Large Integers, Complex Numbers, and Fractions",
SolvingLinearEquations(Matrix[[Rational(1234567890123456789890, 1i), Rational(0, 1)]],
Matrix[[Rational(1234567890123456789890, 1), Rational(1234567890123456789890 * 2, 1i)],
[Rational(1234567890123456789890, 1), Rational(1234567890123456789890 * 3, 1i)]],
Matrix[[1234567890, 0 + 1i]] )
# => Matrix[[((-3703703671/1234567890123456789890)-(3/1)*i), ((2469135781/1234567890123456789890)+(2/1)*i)]]
Pro Ruby on Rails
Lays out an easy to follow and opinionated MVC pattern that teaches best practices through necessity.
Pro Test Driven Development, #1
It's the fore-runner and trend setter for TDD.
Pro Hugely object oriented
Object oriented programming is one of the most important concepts in programming.
Pro Meta-programming
Meta-programming provides efficiency and freedom.
Pro No indentation
No indentation increase development efficiency.
Pro Pry
Pro .NET is a great toolbox
C# runs on top of the .NET framework, which provides many libraries containing classes used for common tasks such as connecting to the Internet, displaying a window or editing files. Unlike many other languages, you don't have to pick between a handful of libraries for every small task you want to do.
Pro Incredibly Well-Engineered Language
Where other languages invoke the feeling of being a product of organic growth over time, C# just feels like an incredibly well-designed language where everything has its purpose and almost nothing is non-essential.
Pro Awesome IDE for Windows
On Windows, Visual Studio is the recommended C# IDE. It provides a very flexible GUI that you can rearrange the way you want and many useful features such as refactorings (rename a variable, extract some code into a method, ...) and code formatting (you can pick exactly how you want the code to be formatted).
Visual Studio also highlights your errors when you compile, making your debug sessions more efficient since you don't have to run the code to see the mistakes. There's also a powerful debugger that allows you to execute the code step-by-step and even change what part of the code will be executed next. In addition to giving you all the line-by-line information you'll need in a hassle-free manner, Visual Studio has stuff you can click on in the errors window that will take you to the documentation for that error, saving you several minutes of web searching.
In addition to all of this, Visual Studio has an intuitive, intelligent, and helpful graphical user interface designer that generates code for you (the best of WYSIWYG, in my opinion), which is helpful for new programmers. Being able to create a fantastic-looking UI with one's mouse and then optionally tweak with code helps make programming fun for beginner developers.
Visual Studio also has the best code completion --Intellisense is every bit as intelligent as the name says it is. It, as well as VS's parameter hinting, is context-, type-, user-, and position-sensitive, and displays relevant completions in a perfectly convenient yet understandable order. This feature allows a new programmer to answer the questions "What does this do?" and "How do I use it?" right then and there rather than having to switch to a browser to read through extensive documentation. This allows the programmer to satisfy their curiosity before it is snuffed out by several minutes of struggling through exhaustive documentation.
And for the more adventurous and text-ready developer, Microsoft does the best job of ensuring that everything, from interfaces and wildcard types down to Console.WriteLine("") and the + operator, is well-documented and easy to understand, with relevant and well-explained usage examples that manage to be bite-size yet complete, simple yet truly helpful. The reference site is easy to navigate, well-organized, clean and uncluttered, up-to-date, and fresh and enjoyable to look at, and every page is well-written with consideration for readers who are not C# experts yet want to read about changing the console background color.
The best part? It's free! Visual C# Express contains all of the features described above, at zero cost. If you are a student, you can probably get Visual Studio Professional from your university, which also includes tools for unit testing and supports plugins.
Pro Supports some functional features
C# is primarily object-oriented, but it also supports some features typically found in functional languages such as lambdas, delegates and anonymous classes. Methods can be treated like any other object, and the Linq query system operates on monads with lazy evaluation (though it hides this with a lot of syntactic sugar).
You don't need to use these features to code in C#, though, so you can start with OOP and then learn about them.
Pro Great introduction to object-oriented programming
Object-oriented programming is the most widely-used paradigm. C# offers support for common OOP features such as classes, methods and fields, plus some features not found in competing languages like properties, events and static classes.
C# code is much more readable thanks to the syntactic sugar it offers. You can truly concentrate on your code, not on the way it's implemented.
Pro Best language for Windows programs
C# is clearly the best choice for Windows programs. The .NET framework contains everything you need to build great-looking apps, without having to learn the confusing Win32 API or download a ton of external libraries. C# can also be used to build Windows 8's "modern" apps.
Pro Very high demand in the industry
C#'s been around for just the right amount of time, is regularly updated with useful additions, is versatile, easy to write & read, & has excellent tooling support. This means it is a top choice for many organizations & will remain so for the foreseeable future.
Pro Can mix high and low level programming
You can code at the high level without worrying about pointers and memory management, but if you so choose you can switch to lower level programming with direct memory management and pointer manipulation (though you need to compile to specifically allow this).
Pro Awesome IDE for cross-platform development
Visual studio has embraced cross platform development over the past 3 years. With Visual Studio Code, you now have a light, and quick IDE variant available for free as well.
Pro With ASP CORE a good language to learn
With CORE you are no longer just limited to Windows, so a language worth learning.
Pro Supported on many platforms
C# can be used for Windows apps, Linux apps, OS X apps, Windows 8 "modern" apps, websites, games, iPhone apps, Android apps, Windows Phone apps, and more.
If you want to create a cross-platform application, you can share most of the code and write one GUI for each platform.
Pro .NET truly universal
With .NET core it is a truly universal programming language which support desktop apps (Windows), Mobile apps (Xamarin), Web Apps (ASP.Core MVC). Also is perfectly fit to serverless programming for micro services. Soon it will be also support Web assembly (Blazor).
Pro Great language for Unity game engine
Unity provides a selection of programming languages depending on preference or knowledge - C#, JS, Boo and UnityScript. C# is arguably the most powerful with better syntax and stronger language structure. It allows using script files without attaching them to any game object (classes, methods inside unattached scripts that can be used at any time). There are more tutorials and information for C# than UnityScript and Visual Studio can be used to code for unity in C#. Additionally, learning C# allows using it outside of Unity as well unlike UnityScript.
Cons
Con Monkeypatching
Requiring a library can change the rules of the language. This is very confusing for beginners.
Con Its ecosystem is limited outside of web development
If you're looking to host, generate, manipulate or secure a website, Ruby is your language. There's also some great support here for infrastructure as code work via Chef. However, it just doesn't have the depth and breadth that Python does. Things like native UI development, high performance math, and embedded / small footprint environments are barely supported at all in Ruby-space.
Con Arcane grammar based on Perl
Ruby is too complicated for beginners:
- arcane Perlisms;
- semi-significant whitespace;
- parentheses are not necessary around method arguments, except for sometimes they are;
- control constructs could be elegantly implemented with block like Smalltalk (Instead they're baked into the grammar.);
- verbose block syntax, unless it happens to be the last argument. (proc lambda).
- There are too many exceptional cases and arcane precedence rules.
Con Meta-programming causes confusion for new developers
The ability for libraries to open classes and augment them leads to confusion for new developers since it is not clear who injected the functionality into some standard class.
In other words, if two modules decide to modify the same function on the same class can introduce a number of issues. Mainly, the order in which the modules are included matters. Since you more or less can't tell what kind of "helper" functions a module might write into any class, or for that matter, where the helper function was included from, you may sometimes wonder why class X can do Y sometimes but not at other times.
Con No docstrings
It's hard to access Ruby's documentation from the REPL (irb), unlike Python, Lisp, and Smalltalk which let you ask functions how to use them, which is a great benefit to the beginner, and which also encourages you to document your program as you code it.
Con More than one way to do it
A problem inspired by Perl. The core API interfaces are bloated. There's at least four different ways to define methods. More is not always better. Sometimes it's just more.
Con Does not teach you about data types
Since Ruby is a dynamically typed language, you don't have to learn about data types if you start using Ruby as your first language. Data types being one of the most important concepts in programming. This also will cause trouble in the long run when you will have to (inevitably) learn and work with a statically typed language because you will be forced to learn the type system from scratch.
Con Dynamic type system
Majority of bugs could be resolved with types.
Con Viewed as a web development language
Despite its flexibility and performance, Ruby is often seen as being unsuitable for other tasks by those who are not familiar with it. As such, a lot of discussion about it centers around Rails, which is not at all relevant if you're using Ruby for something else, such as game development.
Con Focus on Object-Oriented Programming (OOP)
Focussing on OOP in a beginner stage is an easy and popular plan, but not the best one.
Con Older versions lacks standard-library support for immutable data structures
Con Complex syntax
Too many syntactic constructs to learn before it becomes usable.
Con .NET is a mess
Continual drama with standards, updates, Microsoft, and being really cross-platform.
Con Excessively class based OOP oriented
Limits users into overly using awkward paradigm and creating another kind of spaghetti code.
Con A pale imitation of Java
C# is a Java-like language, but Microsoft failed to imitate Java's consistency. For instance, C# has types that cannot be passed by address (e.g. DateTime), forcing the developer to use ugly workarounds.
Con Too easy to write multithreading apps that are buggy
Many web frameworks or GUI libraries will push novice users to writing multithreaded code, which leads to frustrating race condition bugs.
Other languages with multithreading push users towards safe constructs, like passing messages and immutable or synchronized containers. But in C# the data structures aren't synchronized by default, and it's too easy to just set a field and observe the result from another thread (until you compile with Release, and now you have a heisenbug).
Con Often-used products in most C# development environments get expensive
The majority of the C# development community uses Microsoft products which are not all free and open-source. As you get into the enterprise level of some of these products and subscriptions, the expense is multiple factors of 10 greater.
While you can use a fully open-source and free C# environment, the community around that is much smaller. While this can be said for other languages as well, the majority of C# falls into the for-pay Microsoft realm.
Con Popularly used on Visual Studio (proprietary)
Most people learn and depend on Visual Studio (proprietary) to write C#. The result is people learn how to use an IDE and not the concepts or fundamentals of good programming. However, you don't need VS to develop in C#, all you need is the dotnet CLI and a text editor that supports OmniSharp like VSCodium, Vim and Emacs.
Con Large Library and eco system makes it unsuitable for beginers
yes, all the information about the .net framework is in one place, but it is so extense that it introduces a steep learning curve for newcomers to the field of programming languages.