When comparing Chime vs Concrete Jungle, the Slant community recommends Concrete Jungle for most people. In the question“What are the best Puzzle games on Steam?” Concrete Jungle is ranked 29th while Chime is ranked 44th. The most important reason people chose Concrete Jungle is:
By playing the campaign mode users can easily get used to the game at a comfortable pace, with new elements getting introduced the further one makes it. This is a great way to learn the gameplay as it can get complex.
Specs
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Pros
Pro As you play music is created
While not always a conscious effort the game creates music as each block is placed. What's great is that in the free play mode users can mess around with making some interesting music while not having to pay as much attention to block placement as they would in regular levels.
Pro Huge names in electronic music field did the music for the game
From the likes of Moby to Philip Glass the game includes great electronic artists as the music in the game.
Pro Campaign mode that eases the player into the gameplay
By playing the campaign mode users can easily get used to the game at a comfortable pace, with new elements getting introduced the further one makes it. This is a great way to learn the gameplay as it can get complex.
Pro Deep gameplay
How the puzzle aspect is implemented allows for a lot of depth to the strategy gameplay
Pro Great mix of strategy and puzzle
Concrete Jungle mixes city building strategy with aspects of line clearing puzzlers such as Tetris in a very original way.
Cons
Con No tutorial for what is a pretty confusing game
The gameplay is pretty confusing at first and takes time to learn which will have to be done through trial and error as there is no tutorial provided to help new users.
Con Games can last a long time and difficulty is unknown until level is started
Not knowing how long a game will last can be frustrating for those just looking for a quick sessions. On top of this the terrain will not be known until a round is started, which means it could potentially be stacked against the player, which makes for unknown difficulty before a round is started.