When comparing SpaceChem vs Strata, the Slant community recommends SpaceChem for most people. In the question“What are the best Puzzle games on Steam?” SpaceChem is ranked 10th while Strata is ranked 12th. The most important reason people chose SpaceChem is:
In particular, abstraction and concurrent programming skills could be gleaned from the game as it uses broad techniques often used by computer programmers.
Specs
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Pros
Pro Could help with real life programming skills
In particular, abstraction and concurrent programming skills could be gleaned from the game as it uses broad techniques often used by computer programmers.
Pro Easy to learn, hard to master puzzle
Spacechem's mechanics are pretty simple to learn and only takes minutes to understand how the game works. Of course mastering the gameplay is a whole different matter.
Pro Allows for short or long play sessions
The gameplay allows for a player to come in and solve a single puzzle in a short amount of time or to sit and tinker with a puzzle for hours trying to devise the perfect solution and contraption. It all comes down to what one want to put into the game but the free form of the puzzle solving is what makes it great for anyones playstyle be it short or long.
Pro Light on the system
The system requirements are quite low at only requiring a 2Ghz processor, 1G of ram and 300MB of hard drive space. Basically this game should work on just about any computer from the last 10-15 years.
Pro Endless gameplay through user created solutions
An individual players choices of components, arrangements or factories used will result in completely different experiences and problems/puzzles when compared to another users experience. A truly individualized experience that expands the games replayability.
Pro Supports flexible window resolutions
The game scales to any resolution so you can have it in a window on the side.
Pro Addictive gameplay that steadily increases in difficulty
While the gameplay starts out as being quite straightforward (therefore easing the player into the game), the difficulty does build as one continues to play.
Pro Original design and gameplay
The minimalistic look of the game as well as the way the gameplay works is quite original while still staying intuitive.
Pro 2D minimalistic "weaving" that requires thinking in 3d
While represented in 2D the puzzle solving aspect of the game requires thinking in terms of "levels" as one would while weaving.
Cons
Con Annoying action-y 'boss' stages
At the end of each 'world', there is a boss stage in which you have to perform a unique task. This wouldn't be too bad, but in these levels, you can use blocks that you can activate in real time to change the way your program runs. This often means lots of manual work and a lot of padding to hit the buttons at the right time, which is unnecessary for a puzzle game (and, given that you cannot rewind, also stressful if your program is very tight). I would imagine that the best scores for these levels also overly abuse this feature to make solutions that would be almost impossible without use of macros, for instance.
Con Late game is difficult
In later levels some players may reach a point where the game has become too difficult or frustrating, which may discourage any more play time with the game.
Con Too easy if you figure out the pattern
The pattern behind the puzzles isn't the simplest, but if you can figure it out, you can solve any of the puzzles quickly.
Con Includes in app purchases
Strata is an upfront paid game at $2.99 which is why it is disappointing to see that in app purchases later apply.
Con No level generator
Even though the levels could easily be automatically generated, there is no level generator.
Con Short
The game can be beaten in about six and a half hours, which is really not all that long for a PC game. Of course originally this was a mobile phone game, which shows its roots in the length.