D vs TypeScript
When comparing D vs TypeScript, the Slant community recommends TypeScript for most people. In the question“What is the best programming language to learn first?” TypeScript is ranked 6th while D is ranked 28th. The most important reason people chose TypeScript is:
Typescript has optional static typing with support for interfaces and generics, and intelligent type inference. It makes refactoring large codebases a breeze, and provides many more safeguards for creating stable code.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Has an improved C subset
With few exceptions, D will either compile C code to work exactly as when compiled as C, or it won't compile - it won't quietly change the semantics of C code and give unexpected results. This means that D contains an improved C, as it fails compilation where type safety is missing in C.
This allows learning the same machine operations available in C and other low-level languages.
Pro Easy to read and understand code
Pro Doesn't force you to deal with memory management
When you're just starting out, dealing with manual memory management and its bugs is a huge pain! D is garbage collected by default, which removes a huge class of things that could go wrong. And later on, if you decide you don't want or need the GC, you can turn it off.
Pro Very fast compilation
D is usually up to 10 times faster than C++. Having a language that compiles this fast means that you are free to write highly optimized code because of the relatively low cost of experimentation.
Pro Unit testing built-in
D provides unittest blocks to insert code that verifies functions preform their expected behavior and document edge cases. Since these are enabled with a compiler switch, there is no need to teach new programmers how to install new libraries and import modules, instead training on test driven design can start from the very first function.
Pro Provides a powerful data structure on top of C's arrays called slices
D provides a structure that builds on C's arrays called slices. A slice is a segment of an array that tracks the pointer and the length of the segment.
Slices are extremely powerful because they combine the protection of knowing the length of the data with the garbage collector that manages the memory backing that data, thus avoiding most memory corruption issues.
Pro It's a state-of-art evolution of C
Pro Static with type inference
For a new user adding types can feel tedious, and takes focus off the meaning of the code, but they are also important for checking logic. D provides static types, and a good system to infer types, so types are checked when calling functions, but do not need to be specified everywhere, making it feel more dynamic.
Pro Provable purity and immutability
The compiler can check that functions don't have side effects, extremely important for functional programming in concurrent scenarios, and can check immutability.
Therefore, the compiler will prove that your programs are functionally pure and respect immutable data, if you want it to.
Pro Compile-time Function Execution
Pro Built-in Unicode support
Pro Industrial quality
Pro Asynchronous I/O that doesn’t get in your way
Because all types can be treated as objects, all files can call functions in the same manner -- even stdin
and stdout
. stdout.writeln();
stdin.readln();
file.writeln();
file.readln();
Pro Easy to integrate with C and C++
D practically has the same memory structure as C and C++; all D does it build a structure around that. The entire C standard library is accessible at no cost (syntactic or speed) and it's being worked on allowing the same for the C++ standard library.
Pro Designed for concurrency and parallelism
Supports first-class functionality for both concurrency and parallelism, offered as part of the standard library.
Pro Supports calling functions from types in an object-oriented manner.
if (exists(file)) {}
may be written as if (file.exists) {}.
writeln(file);
may be written as file.writeln();
isDivisibleBy(10, 2);
may be written as 10.isDivisibleBy(2);
writeln(isEven(add(5, 5)));
may be written as 5.add(5).isEven().writeln();
Pro Optional static typing
Typescript has optional static typing with support for interfaces and generics, and intelligent type inference.
It makes refactoring large codebases a breeze, and provides many more safeguards for creating stable code.
Pro Strong typed language
Lot of benefits of it, you can read this.
Pro Strict superset of Javascript
Every existing Javascript program is already a valid TypeScript program giving it the best support for existing libraries, which is particularly useful if you need to integrate with an existing Javascript code base.
Pro First party Visual Studio support
As a Microsoft developed project, it has first party Visual Studio support that's on par with its C# support with features like syntax sensitive statement completion.
Pro Has a repository of high quality TypeScript type definitions for popular libraries
There are many ready to use and high quality TypeScript definitions for popular libraries including jquery, angular, bootstrap, d3, lodash and many-many more.
Pro Adds support for object-oriented programming
Typescript enables familiar object-oriented programming patterns: classes, inheritance, public/private methods and properties, et cetera.
Pro Polyfill for ES6 fat-arrow syntax
Typescript implements the fat arrow syntax, which always maintains the current context for this
and is a shorter/more convenient syntax than traditional function definition.
Pro Great support for React, integrated typed JSX parsing
Strongly typed react components, so UI "templating" automatically gains type safety.
Pro Great support for editors (Sublime, Code, Vim, IntelliJ...)
Pro Works well with existing Javascript code
Both can call Javascript code and be called by Javascript code. Making transitioning to the language very easy.
Pro Compiles to very native looking code
Compiles to simple looking Javascript making it easy to understand what is happening and learn the language (if you already know Javascript).
Pro Built and supported by Microsoft
Being built by Microsoft, TypeScript is much more likely than most other similar open-source projects to receive continued long-term support, good documentation, and a steady stream of development.
Pro Ability to do functional programming
Pro Clear roadmap
TypeScript has a clear and defined roadmap with rapid and constant releases.
Pro Low number of logical errors brought in by built-in type annotations
TypeScript's built-in type signatures allow developers to fully document interfaces and make sure that they will be correctly compiled. Therefore, cutting down on logical errors.
Pro Works well with Angular 2
Angular 2 is built using TypeScript and applications built using it can make use of that (or not).
Cons
Con Poor adoption even after many years of existence
There's a widely accepted perception of D as a language that has been poorly adopted. Since adoption is driven by perception this becomes a fact. So managers and engineers start becoming nervous in adopting a language that has such a perception among the community and that has been so unsuccessful for so long.
Con Failed at becoming alternative to C or C++
Almost as confused and complicated as C++, but without the popularity and widespread corporate usage. Also failed at becoming a good cross-platform GUI application development language like Object Pascal. Many missed past opportunities, and now newer languages are better alternatives.
Con Lack of vision
D is community-driven and lacks the support of any large corporation. While this increases the amount of talent and engineering abilities of the people working on D, it also brings a severe lack of charisma, leadership and vision.
Con Garbage Collection
Memory is not managed directly.
Con All the downsides of garbage collection without any of its benefits
When D decided to implement garbage collection it instantly alienated a large community of developers (C and C++ programmers). For them, the official policy has been: "Don't want garbage collection? Use D with RAII or manual management style!".
While true, it's also absolutely pointless because there's little to none support for alternate memory management styles in the standard library, which means that a new user will have to start with a language that is stripped down of the core infrastructure.
On the other hand, for those people who want to use garbage collection, the implementation of it is lackluster.
Con Too similar to Javascript
Presents some advantages compared to Javascript, but because it is designed to be a superset of Javascript, it means all the bad parts of Javascript are still present.
Con Type checking not enforced by default
You have to use compiler flags to make sure it catches flaws like usage of implicit any, etc.
Con Type inference coverage is incomplete
The default type when declaring and using a variable is any
. For example, the following should break but does not:
function add(a:number) { return a + 1 }
function addAB(a, b) {return add(a) + b}
addAB("this should break but doesn't :(", 100)
In order to avoid this, you have to declare type signatures for every variable or parameter or set the flag --noImplicityAny
when running the compiler.
Con Requires "this" for field access
Even in cases were there is no ambiguity, you still have to use "this.fieldName" instead of just "fieldName".
Con Syntax is too verbose
Con No support for dead code elimination
Typescript compiler does not remove dead code from generated file(s), you have to use external tools to remove unused code after compilation. This is harder to achieve, because Typescript compiler eliminated all type information.
Con No support for conditional compilation
There is no clean way to have debug and release builds compiled from the same source, where the release version removes all debugging tools and outputs from the generated file(s).
Con Awful error messages
Comparing to Elm or Rust for example, TypeScript's error messages won't say you very much. For example if you change method of interface which your class implements it won't say your class have incorrect implementation. Instead it'll show error in usage of instances of class. In some cases it can spoil hours of your work trying to figure out why your parameters are incorrect.
Con Technical debt
As consequence of not enforcing type checking.
Con No Java-like package structure
If you prefer a Java-like approach of partitioning your code into different packages, the module system of typescript will confuse you.