When comparing Planet Explorers vs Lego Worlds, the Slant community recommends Lego Worlds for most people. In the question“What are the best voxel-based games for the PC?” Lego Worlds is ranked 5th while Planet Explorers is ranked 13th. The most important reason people chose Lego Worlds is:
Compared to other games that focus on building structures out of voxels, Lego Worlds offers advanced tools for building the world around you. The game includes tools for managing large amounts of surface area easily. Actions like flattening a surface, creating a sphere or extruding an area don't require tedious manual labour and can be done quickly. It allows for much quicker turnaround time from idea to end result.
Specs
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Pros
Pro Lots of transportation options
Users can build their own vehicles which makes the options pretty much limitless.
Pro Massive game world
The world is almost too big to traverse on foot.
Pro Has advanced tools for building things out of Lego blocks
Compared to other games that focus on building structures out of voxels, Lego Worlds offers advanced tools for building the world around you. The game includes tools for managing large amounts of surface area easily. Actions like flattening a surface, creating a sphere or extruding an area don't require tedious manual labour and can be done quickly. It allows for much quicker turnaround time from idea to end result.
Cons
Con In early access
The game is not yet finished and any design decisions can change. A good amount of the functionality is in an early state and bugs are common.
Con Jack of all trades master of none
The scope of the game is quite large when compared to something like Minecraft, which means there are quite a few mechanics in the game that just do not feel that fleshed out. While there is much one can do in the game, when closely looking at how these things work one can see their failings easily.
Con Development progress is slow
Often many devs that do Early Access bite off more than they can chew which tends to slow down development when they inevitably need to switch engines or do rewrite large portions of the game from scratch.
Con Map size is limited
While the map is large, it isn't as massive as it is in other voxel based games.
Con Steep learning curve
The game gives access to a lot of advanced functionality right from the get-go with very barebones explanations on what the tools do.